Quantcast
Channel: SA-MP Forums
Viewing all 18226 articles
Browse latest View live

West District Roleplay - Based in San Fierro

$
0
0




INTRODUCTION
Hey, Knox here representing West District Roleplay for you. Our server is currently running a heavy edit of Emmet's South Central Roleplay. The roleplay standards are to be medium-heavy. Our idea was originally based in Red County but the fact that there are very less servers in San Fierro offering medium-heavy roleplay experience prompted us to move our map. Our server is sponsored by Vanilla Remastered which is a modpack in which users contribute to create the greatest experience of various games without the need of downloading an excessive amount of mods.


FEATURES
  • Garbage System (Rewritten, Unique)
  • Properties (Vehicles, Houses, Businesses)
  • Unique Inventory System
  • Realistic Factions (Legal and Illegal)
  • Realistic Economy
  • Multiple Jobs (From Fishing to driving a cab)
  • Unique Vendor System (Food Vendors)
  • Metal Detector System
    and so much more..


ENVIRONMENT
Keeping in mind the realistic economy that our server offers, the environment is peaceful and our peace keepers try their best to maintain highest of roleplay standards around San Fierro. Medium-Heavy roleplay standards are usually hard to maintain that's why our staff team keep an eye out for any cheaters and players who fail to roleplay according to the server standards. West District Roleplay has been created specifically for players who like to roleplay without any disruptions in their gameplay. Our anticheat monitors the server 24/7 for any cheaters who're willing to play unfair. The realistic economy gives a real life vibe to the server's environment.


STAFF TEAM
There's no shame in being truthful. We have a few peace keepers currently but we lack in them as a whole and require more staff members to enforce the server rules and keep the environment helpful. I'll leave the proper way to contact the Management in the end if you're interested to join the staff team.

Our staff team members are handpicked (usually) with us keeping one thing is mind, they have to monitor a server with medium-heavy roleplay standards. West District Roleplay chooses the best of the best hence you will find our staff team to be entirely mature at all costs and understanding of a player's feedback.


CONNECTION
We are launching in a few days (coming Friday to be exact). Join our discord server for updates on how the release date's coming through.

Server IP: 34.83.129.84:7777
Discord: http://discord.io/wdrp
Website: wdrp.vanilla-remastered.com (Sponsored by Vanilla Remastered)

Don't mind the discord server's name. It will renamed soon.

simple cmd help

$
0
0
hello, I want to add /elm command so the police lights flash only when a player types the command

Code:

public OnVehicleSirenStateChange(playerid, vehicleid, newstate)
{
        if(newstate)
        {
            FlashTime[vehicleid] = SetTimerEx("OnLightFlash", flashtime, true, "d", vehicleid);
        }

        if(!newstate)
        {
                new panels, doors, lights, tires;

                KillTimer(FlashTime[vehicleid]);

                GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
            UpdateVehicleDamageStatus(vehicleid, panels, doors, 0, tires);
        }
        return 1;
}

Run time error 19: "File or function is not found"

$
0
0
Well, i tried to to run my server but i always got error message that say run time error 19 and i dont know what the problem is. So can anyone help me with this problem please.

here is logs

[19:21:17] Loaded.
[19:21:17] Loading plugin: crashdetect
[19:21:17] Failed.
[19:21:17] Loading plugin: gvar
[19:21:17] Failed.
[19:21:17] Loading plugin: irc
[19:21:17] Failed.
[19:21:17] Loading plugin: mysql
[19:21:17] Failed.
[19:21:17] Loading plugin: profiler
[19:21:17] Failed.
[19:21:17] Loading plugin: sscanf
[19:21:17]

[19:21:17] ===============================

[19:21:17] sscanf plugin loaded.

[19:21:17] Version: 2.8.2

[19:21:17] (c) 2012 Alex "******" Cole

[19:21:17] ===============================

[19:21:17] Loaded.
[19:21:17] Loading plugin: streamer
[19:21:17] Failed.
[19:21:17] Loading plugin: discord-connector
[19:21:17] >> plugin.dc-connector: bot token not specified in environment variable or server config.
[19:21:17] Failed.
[19:21:17] Loaded 2 plugins.

[19:21:17]
[19:21:17] Filterscripts
[19:21:17] ---------------
[19:21:17] Loaded 0 filterscripts.

[19:21:17] Script[gamemodes/NGRP.amx]: Run time error 19: "File or function is not found"
[19:21:17] Number of vehicle models: 0

[Ajuda] Relógio não aparece

$
0
0
Estou utilizando um arquivo para adicionar um relógio real no server: https://forum.sa-mp.com/showthread.php?t=624405 esse aqui, mas mesmo após ativar no Server.cfg, não mostra a hora no server, fica vazio em cima, caso alguém souber como ativar no GM, fico grato

OBS.: comecei com pawno dia 09/03/20, então peguem leve kkkkk

Ayuda

$
0
0
Hola, buenas tardes ya que no esta la seccion en español hare mi pregunta aqui :D
estoy comenzando a editar una gamemode llamada advanced roleplay que es en modulos y quisiera saber que necesito para editarlo :D sublime text o que componentes por que edito los includes y cuando guardo y compilo el gm no reconoce los cambios :( cuando agrego un nuevo define etc...

[AYUDA|HELP] REGISTRO

$
0
0
Buenos días, tengo un problema.

Cuando un usuario se registra utilizando números y letras, si el servidor se reinicia la contraseña se modifica.

Solo se guardan las contraseña que tienen números.

¿Alguna forma de solucionar esto?. Gracias.

Quote:

public OnPlayerRequestClass(playerid, classid)
{
if (IsPlayerNPC(playerid)) return 1;
SetSpawnInfo(playerid, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
if (user[playerid][State] == 0)
{
new time[3];
gettime(time[0], time[1], time[2]);
SetPlayerTime(playerid, time[0], time[1]);
_cIniciales(playerid, 2);
LimpiarPantalla(playerid);

new namepj[MAX_PLAYER_NAME], cuenta[120];
GetPlayerName(playerid, namepj, sizeof(namepj));
format(cuenta, sizeof(cuenta), data_cuenta, namepj);
new cuenta2[200], cuenta3[200];

format(cuenta2, sizeof(cuenta2), "{ffffff}¡Bienvenido %s!.\n\nIngresa tú clave para ingresar al servidor.", NombreJugador(playerid));
format(cuenta3, sizeof(cuenta3), "{ffffff}¡Bienvenido %s!.\n\nDebe contenedor letras y números.", NombreJugador(playerid));
if(INI_Existe(cuenta))
{
TimerIngresoTiempo[playerid] = SetTimerEx("TardandoEnLogear", 16000, false, "d", playerid);
Dialog(playerid, x_ingreso, DIALOG_STYLE_PASSWORD, "Inicio.", cuenta2, "Aceptar", "Salir");
}
else
{
if (ActRegistro == 0) _Expulsar(playerid, 1, "Registro deshabilitado");
Dialog(playerid, x_registro, DIALOG_STYLE_PASSWORD, "Registro.", cuenta3, "Registrar", "Salir");
}
}
return 1;
}

Este es el inicio al servidor.

Quote:

switch (dialogid) {
case INGRESO:
{
if (!response) return _Expulsar(playerid, 1, "Ingreso falso");
if(response)
{
INI_ParseFile(U_Usuario(playerid), "C_data", .bExtra = true, .extra = playerid);
if(isnumeric(user[playerid][jClave]))
{
if(!strcmp(user[playerid][jClave], inputtext))
{
CargarCuenta(playerid);
JugadorEnSeccion {playerid} = 1;
SetPVarInt(playerid, "Logueado", 1);
}
else
{
LimpiarPantalla(playerid);
if (_Logeo[playerid] == 3)
{
_Expulsar(playerid, 1, "Ingreso falso");
return 1;
}
new cuenta2[200];
format(cuenta2, sizeof(cuenta2), "{ffffff}¡Bienvenido %s!.\n\n Ingresa tú clave para ingresar al servidor.", NombreJugador(playerid));
Dialog(playerid, x_ingreso, DIALOG_STYLE_PASSWORD, "Inicio.", cuenta2, "Aceptar", "Salir");
_Mensaje(playerid, 4, "B839F8", " La contraseña no es correcta. Intente de nuevamente.");
_Logeo[playerid] += 1;
}
}
else if(!strcmp(user[playerid][jClave], inputtext))
{
format(user[playerid][jClave], 20, "%d", udb_hash(user[playerid][jClave]));
CargarCuenta(playerid);
JugadorEnSeccion {playerid} = 1;
SetPVarInt(playerid, "Logueado", 1);
}
else
{
LimpiarPantalla(playerid);
if (_Logeo[playerid] == 3)
{
_Expulsar(playerid, 1, "Ingreso falso");
return 1;
}
new cuenta2[200];
format(cuenta2, sizeof(cuenta2), "{ffffff}¡Bienvenido %s!.\n\nIngresa tú clave para ingresar al servidor.", NombreJugador(playerid));
Dialog(playerid, x_ingreso, DIALOG_STYLE_PASSWORD, "Inicio.", cuenta2, "Aceptar", "Salir");
_Mensaje(playerid, 4, "B839F8", "*{FFFFFF} La contraseña no es correcta. Intente nuevamente.");
_Logeo[playerid] += 1;
}
}
}

Este es el registro

Quote:

case REGISTRO:
{
if (!response) return _Expulsar(playerid, 1, "Cancelar registro");
if (strlen(inputtext) < 5)
{
new cuenta2[200];
format(cuenta2, sizeof(cuenta2), "{ffffff}¡Bienvenido %s!.\n Debe contenedor letras y números.\n\nMínimo 5 caracteres.", NombreJugador(playerid));
Dialog(playerid, x_registro, DIALOG_STYLE_PASSWORD, "Registro.", cuenta2, "Registrar", "Salir");
return 1;
}
if(strlen(inputtext) > 18)
{
_Mensaje(playerid, 4, "B839F8", "*{FFFFFF} La Contraseña debe ser de un máximo de 18 carácteres.");
new cuenta2[200];
format(cuenta2, sizeof(cuenta2), "{ffffff}¡Bienvenido %s!.\n{B839F8}Requisitos:{FFFFFF} Debe contenedor letras y números.\n\nMáximo 18 caracteres.", NombreJugador(playerid));
Dialog(playerid, x_registro, DIALOG_STYLE_PASSWORD, "Registro.", cuenta2, "Registrar", "Salir");
}
alm(user[playerid][jClave], inputtext);
CrearCuenta(playerid, inputtext); //MattH
SetPVarInt(playerid,"Logueado",1);
return 1;
}

Help

$
0
0
Well, I have a problem, the gas in the cars ends quickly, as I repair it or where I see the code

Regex update Pawn.Regex error

$
0
0
Code:

error 017: undefined symbol "regex_build"
warning 213: tag mismatch: expected tag "RegEx", but found none ("_")
error 017: undefined symbol "regex_match_exid"
error 017: undefined symbol "regex_build"
warning 213: tag mismatch: expected tag "RegEx", but found none ("_")
error 017: undefined symbol "regex_match_exid"
error 017: undefined symbol "regex_build"
warning 213: tag mismatch: expected tag "RegEx", but found none ("_")
error 017: undefined symbol "regex_match_exid"
error 017: undefined symbol "regex_build"
warning 213: tag mismatch: expected tag "RegEx", but found none ("_")
error 017: undefined symbol "regex_match_exid"
error 017: undefined symbol "regex_build"
warning 213: tag mismatch: expected tag "RegEx", but found none ("_")
017: undefined symbol "regex_match_exid"


Code:

bool:IP(const string[])
{
        static RegEx:AdressIP;

        if(!AdressIP) AdressIP = regex_build(".*[0-9]{1,3}[^0-9]{1,3}[0-9]{1,3}[^0-9]{1,3}[0-9]{1,3}[^0-9]{1,3}[0-9]{1,3}[^0-9]{1,7}[0-9]{3,5}.*");
        if(regex_match_exid(string, AdressIP)) return true;
        else return false;
}



Update include https://forum.sa-mp.com/showthread.php?t=609570 error :( help

samp-server.exe taking too long to start

$
0
0
https://streamable.com/dqsnv

I had my house over 200 in my database and its taking like 5-15 sec to start the server
And when I remove all of my house its look good but they are still slow to run the server
Can someone help me please?

Loading code
pawn Code:
public LoadProperty()
{
    new count_house = 0;
    new Cache: rHouse = mysql_query( db_connect, "SELECT * FROM `houses`" );
    if( !cache_num_rows() ) return cache_delete( rHouse ), print( "MySQL: No house in database." );
    for( new i = 0; i < cache_num_rows(); i++ )
    {
        cache_get_value_float( i, "EntX", HouseInfo[i][hEntrancex] );
        cache_get_value_float( i, "EntY", HouseInfo[i][hEntrancey] );
        cache_get_value_float( i, "EntZ", HouseInfo[i][hEntrancez] );
        cache_get_value_float( i, "ExtX", HouseInfo[i][hExitx] );
        cache_get_value_float( i, "ExtY", HouseInfo[i][hExity] );
        cache_get_value_float( i, "ExtZ", HouseInfo[i][hExitz] );
        cache_get_value_int( i, "HealX", HouseInfo[i][hHealthx] );
        cache_get_value_int( i, "HealY", HouseInfo[i][hHealthy] );
        cache_get_value_int( i, "HealZ", HouseInfo[i][hHealthz] );
        cache_get_value_int( i, "ArmourX", HouseInfo[i][hArmourx] );
        cache_get_value_int( i, "ArmourY", HouseInfo[i][hArmoury] );
        cache_get_value_int( i, "ArmourZ", HouseInfo[i][hArmourz] );
        cache_get_value( i, "Owner", HouseInfo[i][hOwner], MAX_PLAYER_NAME );
        cache_get_value( i, "Desc", HouseInfo[i][hDiscription], MAX_PLAYER_NAME );
        cache_get_value_int( i, "Price", HouseInfo[i][hValue] );
        cache_get_value_int( i, "Health", HouseInfo[i][hHel] );
        cache_get_value_int( i, "Armour", HouseInfo[i][hArm] );
        cache_get_value_int( i, "Interior", HouseInfo[i][hInt] );
        cache_get_value_int( i, "Locked", HouseInfo[i][hLock] );
        cache_get_value_int( i, "Owned", HouseInfo[i][hOwned] );
        cache_get_value_int( i, "Rooms", HouseInfo[i][hRooms] );
        cache_get_value_int( i, "Rent", HouseInfo[i][hRent] );
        cache_get_value_int( i, "Rentable", HouseInfo[i][hRentabil] );
        cache_get_value_int( i, "Takings", HouseInfo[i][hTakings] );
        cache_get_value_int( i, "Vec", HouseInfo[i][hVec] );
        if( HouseInfo[ i ][ hVec ] == 457 ){ HouseInfo[ i ][ hVec ] = 411; }
        cache_get_value_int( i, "vCol1", HouseInfo[i][hVcol1] );
        cache_get_value_int( i, "vCol2", HouseInfo[i][hVcol2] );
        cache_get_value_int( i, "Date", HouseInfo[i][hDate] );
        cache_get_value_int( i, "Level", HouseInfo[i][hLevel] );
        cache_get_value_int( i, "World", HouseInfo[i][hWorld] );
        count_house++;
    }
    printf( "MySQL: (%d) `houses` succesfuly loaded.", count_house );
    cache_delete( rHouse );
    return 1;
}

public LoadBizz()
{
    new count_bizz = 0;

    new Cache: rBizz = mysql_query( db_connect, "SELECT * FROM `bizz`" );
    if( !cache_num_rows() ) return cache_delete( rBizz ), print( "MySQL: No business in database." );
    for( new i = 0; i < cache_num_rows(); i++ )
    {
        cache_get_value_float( i, "EntX", BizzInfo[i][bEntranceX] );
        cache_get_value_float( i, "EntY", BizzInfo[i][bEntranceY] );
        cache_get_value_float( i, "EntZ", BizzInfo[i][bEntranceZ] );
        cache_get_value_float( i, "ExtX", BizzInfo[i][bExitX] );
        cache_get_value_float( i, "ExtY", BizzInfo[i][bExitY] );
        cache_get_value_float( i, "ExtZ", BizzInfo[i][bExitZ] );
        cache_get_value_int( i, "Owned", BizzInfo[i][bOwned] );
        cache_get_value( i, "Owner", BizzInfo[i][bOwner], MAX_PLAYER_NAME );
        cache_get_value( i, "Message", BizzInfo[i][bMessage], MAX_PLAYER_NAME );
        cache_get_value( i, "Extortion", BizzInfo[i][bExtortion], MAX_PLAYER_NAME );
        cache_get_value_int( i, "Level", BizzInfo[i][bLevelNeeded] );
        cache_get_value_int( i, "Price", BizzInfo[i][bBuyPrice] );
        cache_get_value_int( i, "EPrice", BizzInfo[i][bEntranceCost] );
        cache_get_value_int( i, "Till", BizzInfo[i][bTill] );
        cache_get_value_int( i, "Locked", BizzInfo[i][bLocked] );
        cache_get_value_int( i, "Interior", BizzInfo[i][bInterior] );
        cache_get_value_int( i, "Products", BizzInfo[i][bProducts] );
        cache_get_value_int( i, "MaxProducts", BizzInfo[i][bMaxProducts] );
        cache_get_value_int( i, "ProductPrice", BizzInfo[i][bPriceProd] );
        count_bizz++;
    }
    printf( "MySQL: (%d) `bizz` succesfuly loaded.", count_bizz );
    cache_delete( rBizz )
    return 1;
}


public LoadSBizz()
{
    new count_sbizz = 0;
    new Cache: rSBizz = mysql_query( db_connect, "SELECT * FROM `sbizz`" );
    if( !cache_num_rows() ) return cache_delete( rSBizz ), print( "MySQL: No secondary business in database." );
    for( new i = 0; i < cache_num_rows(); i++ )
    {
        cache_get_value_float( i, "EntX", SBizzInfo[i][sbEntranceX] );
        cache_get_value_float( i, "EntY", SBizzInfo[i][sbEntranceY] );
        cache_get_value_float( i, "EntZ", SBizzInfo[i][sbEntranceZ] );
        cache_get_value_int( i, "Owned", SBizzInfo[i][sbOwned] );
        cache_get_value( i, "Owner", SBizzInfo[i][sbOwner], MAX_PLAYER_NAME );
        cache_get_value( i, "Message", SBizzInfo[i][sbMessage], MAX_PLAYER_NAME );
        cache_get_value( i, "Extortion", SBizzInfo[i][sbExtortion], MAX_PLAYER_NAME );
        cache_get_value_int( i, "Level", SBizzInfo[i][sbLevelNeeded] );
        cache_get_value_int( i, "Price", SBizzInfo[i][sbBuyPrice] );
        cache_get_value_int( i, "EPrice", SBizzInfo[i][sbEntranceCost] );
        cache_get_value_int( i, "Till", SBizzInfo[i][sbTill] );
        cache_get_value_int( i, "Locked", SBizzInfo[i][sbLocked] );
        cache_get_value_int( i, "Interior", SBizzInfo[i][sbInterior] );
        cache_get_value_int( i, "Products", SBizzInfo[i][sbProducts] );
        cache_get_value_int( i, "MaxProducts", SBizzInfo[i][sbMaxProducts] );
        cache_get_value_int( i, "ProductPrice", SBizzInfo[i][sbPriceProd] );
        count_sbizz++;
    }
    printf( "MySQL: (%d) `sbizz` succesfuly loaded.", count_sbizz );
    cache_delete( rSBizz );
    return 1;
}

Gambling

$
0
0
Quote:

Originally Posted by Powert (Post 4134051)
Do you think it is possible to make money through gambling? What do you usually play?

All online casinos that have been around for a long time do not deceive, as far as I know. Why should they deceive people who bring them money day after day because it is better to earn a stable income than to crack the jackpot once by deceiving people? So when you return the money, the only question is: Will you win https://freespin-navigator.com/ .

SetPlayerAmmo does not work with the parachute

$
0
0
Hi. I use to remove the parachute but without erasing the rest of the weapons. I am trying to use SetPlayerAmmo (playerid, 46,0).

The problem is that using SetPlayerAmmo does not clear the parachute. I tried to use it with other weapons and effectively, they are erased, but not with the parachute.

Any ideas?

It also happens with the knife (ID 4) and with the cane (ID 15)!

Code:

stock RemoveWeapon(playerid, weaponid)
{
SetPlayerAmmo(playerid, weaponid, 0);
}

Problem with RemoveBuilding?

$
0
0
Hello, i didnt use the forum for a long time, but im obliged to ask a slightly silly question.

I will explain what happens, yesterday, i was trying to remove 4 streets in Idlewood, but they dont work with 'RemoveBuilding', that is, i used it like this:

Code:

        RemoveBuildingForPlayer(playerid, 5544, 1873.7422, -1682.4766, 34.7969, 0.25);
        RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1741.4844, 10.8047, 0.25);
        RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1683.9688, 12.3047, 0.25);
        RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1683.9531, 12.3047, 0.25);
        RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1686.9844, 12.3125, 0.25);
        RemoveBuildingForPlayer(playerid, 620, 1832.8984, -1670.7656, 9.7188, 0.25);
        RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1677.9219, 12.2969, 0.25);
        RemoveBuildingForPlayer(playerid, 1537, 1837.4375, -1680.9531, 12.2969, 0.25);
        RemoveBuildingForPlayer(playerid, 1533, 1837.4375, -1680.9375, 12.2969, 0.25);
        RemoveBuildingForPlayer(playerid, 5408, 1873.7422, -1682.4766, 34.7969, 0.25);
        RemoveBuildingForPlayer(playerid, 712, 1929.5781, -1694.4609, 21.3906, 0.25);
        RemoveBuildingForPlayer(playerid, 620, 1931.0391, -1667.0313, 10.8047, 0.25);
        RemoveBuildingForPlayer(playerid, 620, 1879.5078, -1623.1016, 10.8047, 0.25);

But it didn't remove the streets, so i had to use the function like this:

Code:

        RemoveBuildingForPlayer(playerid, -1, 1929.5781, -1736.9063, 21.3906, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1931.0391, -1726.3281, 10.8047, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1832.3828, -1694.3125, 9.7188, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1832.8984, -1670.7656, 9.7188, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1931.0391, -1702.2891, 10.8047, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1929.5781, -1694.4609, 21.3906, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1931.0391, -1667.0313, 10.8047, 28.0);
        RemoveBuildingForPlayer(playerid, -1, 1931.0391, -1637.8984, 10.8047, 28.0);

        RemoveBuildingForPlayer(playerid, -1, 1832.8359, -1751.5078, 15.5859, 34.0);
        RemoveBuildingForPlayer(playerid, -1, 1952.5156, -1751.3750, 15.5547, 34.0);

Example:


When i change the variable that increases the radius of distance to erase what is within that radius, 2 of the streets were deleted, but I did not succeed with the street above and below, use a radius of 500.0 and one of 1000.0 but even so they were not erased.

Does anyone know why this happens, or has something similar happened to him?

[Pedido] Script Wall hacker administrativo

$
0
0
Alguém poderia me ajudar a encontrar tal script?

Aonde o administrador utilizaria o comando /wall e veria os nomes e colete como se estivesse usando WALL HACKER.

Vídeo demonstrativo: https://youtu.be/UqlL0gSesz4?t=23 (youtube)

Já tentei estrar em contato com o autor do vídeo, não obtive sucesso!

Mudoo Roleplay - The best place to quarantine yourself from corona virus!

look for some help about y_hook

$
0
0
Hi guys, i am there looking for some help about the y_hook when i use it.I get something wrong code
Code:

Compiling "d:\samp\gamemodes\main.pwn"...

D:\samp\pawno\include\YSI/y_hooks.inc(1) : fatal error 100: cannot read from file: "..\YSI_Internal\y_compilerpass"

Compilation aborted.Pawn compiler 3.2.3664                          Copyright (c) 1997-2006, ITB CompuPhase

I want to use the hook to deliver my gamemode into a lot of parts. In order to code it directly. So If someone helps me, i really appreciate it!

Load 4000 objects without unloading

$
0
0
Hello SAMP community,


I am looking to load 4000 objects on approximately 1000 meters on my SAMP game server. I know it's kind of a bad idea for all our friends with a fairly minimal configuration. But that's not my question.


I have this system which allows me to load my objects a little better.
https://prnt.sc/rfao3q

-----------------------
But I also think of increasing the power of the streamer and for that I would need your advice.


By mounting these variables will I have more objects that will charge over an area of ​​around 1000 meters?

-----------------------
And if I modify the server.cfg can it help me?




I would really like to hear your opinions and tell me how these systems work together and consider the best solution to my problem. Thank you all and sorry for my English.

dialog

$
0
0
How can i make when i click OK to put a checkpoint to a car where i give a permission?

[Ajuda] VPS linux

$
0
0
Galera Boa tarde primeiramente,

bom estou aqui no putty acessando meu server dai esta dando um erro. ele nao esta querendo abrir as pastas do server e aparece um mensagemzinha na terminal que nao aparecia antes: "-bash-4.1#" oque pode ser?

obs. fala q o diretorio nao existe mas existe.

Attached Images
File Type: png Sem título1.png (2.2 KB)

Quastion for gang war servers

$
0
0
Is there any gang war or deathmatch server with official sawn-off weapon to play with and that is at some point active with players?

[Ajuda] Animação de Algemado

$
0
0
Fala pessoal, eu gostaria de saber se existe a animação de algemado com Applyanimation, sem ser SetPlayerAction. Procurei em todos os lugares e não encontrei.
Viewing all 18226 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>