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Msql Database-server


[mysql] float are not accurate? +REP

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my friend told me that I should use Floatstr instead of floats over mysql because it's not accurate or something like that, any explainations?

[Ajuda] Perdi meu gamemode ;(

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Galera eu acho que perdi meu gamemode, meu primeiro gamemode que até agora estava dando certo, tinha vários sistemas legais etc. Mais ela já tinha várias linhas codadas e eu não sei oque eu fiz que quando copilei apareceu isso aqui:



Sendo que eu tenho uma stock de Nome:

Code:

stock Nome(playerid)
{
        new pNome[MAX_PLAYER_NAME];
        GetPlayerName(playerid, pNome, 24);
        return pNome;
}

no caso ai é erros de chaves. Mais eu tentei reverte tudo que eu tinha feito, no caso o último sistema que fiz, foi tirando parte por parte e mesmo assim continua, alguém sabe como posso resolver isso? Tentei ir olhando algumas linhas + é muita linhas. Me ajudem! Não quero perde meu gamemode, é do 0 e foi o primeiro que deu certo.

Can't find object

MMB

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Hello, how can i add a commands that will be executed when mmb is pressed?

[WILD WEST SERVER] SALOON

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Saloon map for the wild west project. This is a snippet of the map, more pictures can be found on the forum.

PROS: The tables are unsolid, meaning you can walk through them and position yourself properly on the chair.
CONS: The underneath of the tables is transparent, samp object bug - not fixable nor a major issue.







Fatal ERRORs

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I just downloaded a GM and tried to edit it but it's giving some errors it told me to get n_callbacks include i added that include file but now it's giving a lot of errors :/
Code:

C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(363) : error 017: undefined symbol "GetPlayerPoolSize"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(498) : error 017: undefined symbol "NetStats_GetConnectedTime"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(496) : warning 203: symbol is never used: "playerid"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(703) : warning 235: public function lacks forward declaration (symbol "OnPlayerWeaponShot")
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(709) : error 017: undefined symbol "BULLET_HIT_TYPE_PLAYER"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(909) : error 017: undefined symbol "NetStats_PacketLossPercent"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(940) : error 017: undefined symbol "GetVehiclePoolSize"
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(1080) : error 025: function heading differs from prototype
C:\Users\NC\Desktop\My Files\SAMP Script\xsf\pawno\include\n_callbacks.inc(1153) : error 017: undefined symbol "GetPlayerPoolSize"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(993) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(994) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(995) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(996) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(997) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(998) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(999) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1000) : error 017: undefined symbol "CreateActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1001) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1002) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1003) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1004) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1005) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1006) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1007) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(1008) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(5505) : error 017: undefined symbol "ApplyActorAnimation"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(16813) : error 017: undefined symbol "DestroyActor"
C:\Users\NC\Desktop\My Files\SAMP Script\ROleplay PRISON desert\gamemodes\PRP.pwn(16814) : error 017: undefined symbol "DestroyActor"

Compilation aborted.Pawn compiler 3.2.3664                          Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.

FS De Teletranportacion

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Que Le Puedo Agregar a Un FS De Teletranportacion Que Estoy Creando Cualquier Respuesta O Idea Silve

Saludos:
iMrJhensel05
GameRD

Los Santos Territory

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Welcome to LST.



Information:
-Server IP: 51.254.117.248:7777 <= Click to add on favorites list
-Website/Forum: www.ls-territory.com <= Click to visit
-Hosted List/Tab: Yes

Features:
-Gang system, static gangs from singleplayer and custom gangs
-Players can create their own gang, invite players, buy gang houses or change gang color
-Over 60 turfs to capture
-Duel system, invite anyone to a duel with your choice of weapons
-Robbery system - rob as many food stores as you want
-Top List, check top killers, top gangs of Los Santos & more
-Friendly and mature administration team
-A lot of more updates are coming soon, so stick with us at ls-territory.com

Call Of Duty Black Ops III 0.3.7 Now on hosted tab !

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Call Of Duty Black Ops III - 0.3.7

Server IP: 51.255.146.121:7767

Hosted Tab: Yes

Server Status: Online

Forum: cod-bo3.890m.com

Introduction: Call of duty Bo3 is an Improved Edit Of codww which was made By Jarnu/xf4life And edited By Adrian luis & Logic_, we have added many Features, Stable & Good Playerbase With active Staff All the day.
Join us and Enjoy game-Play

Features:
-VIP System (3 Levels)
-Airstrike System
-13 Classes: Assault, Sniper, Medic, Suicider, JetTrooper, Bomber, Pilot, Engineer, Pryoman, Scout, Support, Spy, Donor
-Rank System
-Seven Teams (Alpha/Bravo/Charlie/Delta/Foxtrot/Tango/Whiskey)
-26 Capture Zones
-DM Arenas: Desert Eagle, Sniper, Minigun
-Inventory System (Content : C4s, Armour Packs, Medic Kits, Fix Kits ) (Ability To Use Or Throw)
-Anthrax System
-Nuke System
-Predator (Will be added Very Soon)

Pictures:





You are banned from this server Bug

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Hi all,

i got an bug on my server, several time, players get some bug,

after some times, they get "You are banned from this server", no samp.ban line, we have to make a reloadbans to solve it

Do someone know how to fix it?

Thank you

Max

[Pedido] mysql

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alguem me da essa include ? procurei no samp e só achei tutoriais ensinando a mecher com ela e n achei a include

Clickable TextDraw Problem

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hi guys, i was working on a Textdraw so when i tested it (testing the TD Selection) without Selecting it, it's color Get changed :C While The Cursor was too far from that TD
Video: https://www.youtube.com/watch?v=GkmNGzm_F3E
Code:
Code:

        PredatorTD[8] = TextDrawCreate(457.276824, 85.166633, "Bravo Base");
        TextDrawLetterSize(PredatorTD[8], 0.449999, 1.600000);
        TextDrawAlignment(PredatorTD[8], 1);
        TextDrawColor(PredatorTD[8], -1);
        TextDrawSetShadow(PredatorTD[8], 0);
        TextDrawSetOutline(PredatorTD[8], 1);
        TextDrawBackgroundColor(PredatorTD[8], 51);
        TextDrawFont(PredatorTD[8], 2);
        TextDrawSetProportional(PredatorTD[8], 1);
        TextDrawSetSelectable(PredatorTD[8], true);

this is not first time i got this problem :c i always get it on these Normal TDs but preview always works fine
Thanks in advance

Invalid function or declaration

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Quote:

C:\Users\Desktop\SERVER\filterscripts\myscript.pwn (341) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Line 341


PHP Code:

public OnPlayerEnterVehicle(playerid5980)
{
    
SetPlayerWantedLevel(playerid6);
    
SendClientMessage(playeridRED"Law enforcement vehicle theft [WANTED LEVEL INCREASED]");
    return 
1;


Adding 'PROMOTION' to /setrank

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So the below code, I want it to send a message when the user is made a higher rank than he is. For example, if my level is 4... and I'm made level 5... then it'll say promotion and it'll say derank if he gets lowered a level.

What it's doing at t he moment is sending the 'PROMOTION' message and then killing the command! Why?

Code:

if(sscanf(params, "ui", id, rank)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setrank [playerid] [rank] (1-5)");
        {
            if(PlayerInfo[playerid][pFacLeader] == 1 || PlayerInfo[playerid][pAdmin] == 4)
            {
                if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "That player is not connected!");
                if(rank > 5) return SendClientMessage(playerid, COLOR_RED, "You can't set a rank higher than 5!");
                if(rank > PlayerInfo[playerid][pFacRank]) return SendClientMessage(playerid, COLOR_GREEN, "PROMOTION!");
                        switch(rank)
                        {
                            case 1:
                            {
                                        switch(PlayerInfo[playerid][pFac])
                                        {
                                            case 1:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Cadet!", pName);
                                            }

                                            case 2:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Associate!", pName);
                                            }

                                            case 3:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Associate!", pName);
                                            }

                                                case 4:
                                                {
                                                    format(string, sizeof(string), "%s set your rank to Raw Recruit!", pName);
                                                }

                                                case 5:
                                                {
                                                        format(string, sizeof(string), "%s set your rank to Raw Recruit!", pName);
                                                }
                                        }
                                }
                                case 2:
                                {
                                    switch(PlayerInfo[playerid][pFac])
                                        {
                                            case 1:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Trooper!", pName);
                                            }

                                            case 2:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Soldier!", pName);
                                            }

                                            case 3:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Soldier!", pName);
                                            }

                                                case 4:
                                                {
                                                    format(string, sizeof(string), "%s set your rank to Street Soldier!", pName);
                                                }

                                                case 5:
                                                {
                                                        format(string, sizeof(string), "%s set your rank to Street Soldier!", pName);
                                                }
                                        }
                                }

                                case 3:
                                {
                                    switch(PlayerInfo[playerid][pFac])
                                        {
                                            case 1:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Lieutenant!", pName);
                                            }

                                            case 2:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Capo!", pName);
                                            }

                                            case 3:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Capo!", pName);
                                            }

                                                case 4:
                                                {
                                                    format(string, sizeof(string), "%s set your rank to Gang Fighter!", pName);
                                                }

                                                case 5:
                                                {
                                                        format(string, sizeof(string), "%s set your rank to Gang Fighter!", pName);
                                                }
                                        }
                                }

                                case 4:
                                {
                                    switch(PlayerInfo[playerid][pFac])
                                        {
                                            case 1:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Deputy Chief of Police!", pName);
                                            }

                                            case 2:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Underboss!", pName);
                                            }

                                            case 3:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Underboss!", pName);
                                            }

                                                case 4:
                                                {
                                                    format(string, sizeof(string), "%s set your rank to Henchman!", pName);
                                                }

                                                case 5:
                                                {
                                                        format(string, sizeof(string), "%s set your rank to Henchman!", pName);
                                                }
                                        }
                                }

                                case 5:
                                {
                                    switch(PlayerInfo[playerid][pFac])
                                        {
                                            case 1:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Chief of Police!", pName);
                                            }

                                            case 2:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Boss!", pName);
                                            }

                                            case 3:
                                            {
                                                format(string, sizeof(string), "%s set your rank to Boss!", pName);
                                            }

                                                case 4:
                                                {
                                                    format(string, sizeof(string), "%s set your rank to Gang Leader!", pName);
                                                }

                                                case 5:
                                                {
                                                        format(string, sizeof(string), "%s set your rank to Gang Leader!", pName);
                                                }
                                        }


I understand this probably isn't the easiest, nor the most efficient way of doing what I'm trying to do. If you have any suggestions on how I can improve that, that would help me out a lot...

I guess creating a save string... so instead of saving the variable as an int... save it as a variable... if any one knows how to do this, please suggest below!

Thanks in advance!!

[Include] MULTI COLERED FUNCTIONAL CP [by Razor]

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introduction:
This include it is simple but it is useful, the main purpose is to create several CPs that are visible at the same time! Besides having some extra colors as optional, and also several unique functions!

Features:
Quote:

+ Several CheckPoints are visible at the same time for the player
+ You can interact with more than one checkpoint at a time
+ You can move the checkpoint where you want it
+ Higher Performance and Precision than CheckPoint Normal
+ Stability, and visibility without glitchs (unlike DynCP)
+ Intuitive and easy-to-use syntax
Callbacks:
PHP Code:

OnPlayerEnterCheckpointEx(playeridcheckpoint[], CPID)
OnPlayerExitCheckpointEx(playeridcheckpoint[], CPID)
//extas:
OnPlayerTextInCP(playeridname[], CPIDtext[])
OnPlayerKeyStateChangeInCP(playeridname[], CPIDnewkeysoldkeys

Functions:
PHP Code:

CreatePlayerCheckPoint(playeridname[29] = ""CPType:typeFloat:xFloat:yFloat:zworldid = -1interiorid = -1);
CreateCheckPoint(name[29] = ""CPType:typeFloat:xFloat:yFloat:zworldid = -1interiorid = -1forplayer= -1);
IsPlayerInCheckpointEx(playeridname[]);
IsPlayerInAnyCheckpointEx(playerid);
DestroyCheckPointCPID);
//movement
SetCPtoPosCPIDFloat:x=0.0Float:y=0.0Float:z=0.0);
MoveCPtoPosCPIDFloat:x=0.0Float:y=0.0Float:z=0.0Float:speed2.0);
//attach´s CP
AttachCPtoObjectCPIDobjectidFloat:x=0.0Float:y=0.0Float:z=0.0);
AttachCPtoPlayerCPIDplayeridFloat:x=0.0Float:y=0.0Float:z=0.0);
AttachCPtoVehicleCPIDvehicleidFloat:x=0.0Float:y=0.0Float:z=0.0);
AttachCPtoCPCPIDCPattachedFloat:x=0.0Float:y=0.0Float:z=0.0); 

Processing of CheckPoints:
PHP Code:

CPEnter:Pref(playerid)
{
  
SendClientMessage(playerid, -1"You entered the City Hall CP!");
  return 
1;
}
CPExit:Pref(playerid)
{
  
SendClientMessage(playerid, -1"You left the CP in the city hall!");
  return 
1;


[Briefly FS demonstrative of include]

Print Screens & Video:



https://www.youtube.com/watch?v=u1nG...ature=youtu.be

Notes:
  • Initial version with basic functionality, soon you will have many more new things!
  • If you want to give suggestions, constructive criticism or improvements, be polite!
  • Really like and will use? Then evaluate, and GIVE ME RP! Hahahah: P
Creditos:
Quote:

RazorGuigo -> Initial Release, Ideas, Extra Functionality, Colors, Features ...
Dayvison ->Internal Operation of the refurbished CPs!
OKStyle-> 5 new Color CheckPoints added in V1.3

Link for download:

Pastebin : https://pastebin.com/GMr8SxwC [V 1.3]
GitHub: https://github.com/RodrigoDornelles/MCF-CheckPoint [V 1.4]

[Ajuda] Bloquear algumas armas

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Olá galera, vocês poderia me ajudar nesse comando? Bom, esse comando dararma pode usar todas as armas que existe, queria dar as arma só os ids que pode, entederam?

COMANDO DAR ARMA:

PHP Code:

CMD:dararma(playerid,params[]) {
new 
arma;
new 
municao;
new 
id;
new 
str[128];
new 
aName[MAX_PLAYER_NAME];
GetPlayerName(playeridaNameMAX_PLAYER_NAME);
if(!
IsPlayerAdmin(playerid)) return SendClientMessage(playerid0xFF0000FF"[ERRO] Você não tem permissão.");
if(
sscanf(params"ddd"idarmamunicao)) return SendClientMessage(playerid0xFFFFFFFF"Digite: /dararma [id do player] [id da arma] [munição");
GivePlayerWeapon(idarmamunicao);
format(strsizeof(str), "O Game Master %s lhe deu a arma  %d com %d de munição."aNamearmamunicao);
SendClientMessage(id0xFFFFFFFFstr);
return 
1;



Aqui ta as arma que gostaria que só elas pudesse dar:

PHP Code:

Soco Inglês (ID1)
       
Taco de Golf (ID2)
       
Faca (ID4)
       
MotoSerra (ID9)
       
Granada (ID16)
       
9mm (ID22
       Combat Shotgun 
(ID27)
       
Micro SMG/Uz (ID28)
       
MP5 (ID29)
       
M4 (ID31)
       
Tec-(ID32)
       
Satchel Charge(ID29)
       
Parachute (ID46

As outras era inválidas

Friday 13th - SA:MP

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Hi everyone, i'm thinking to start a project like Friday 13th Game.
Unique mode, with cool maps, alot of Textdraws for panels etc..
What do you think about? Wich systems i can create for?

Oceanic Roleplay (oc-rp.net)

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Pre-release advertisement

Website: oc-rp.net



Why us

Our server is not only unique by script, but also by setting. We know what makes a successful community and we know what doesn't. We've all been players ourselves and we know what we desire from a good server to have a fun roleplaying experience. For that reason, we have decided to break the norm of traditional servers and move away from an American based setting. Although a large majority of our players will in fact be American themselves, we have decided to create something unique by setting our location within a fictional country but still using GTA inspired names for our localisation as this is something we cannot avoid. We aim to take inspiration from all across the world and create a brand new experience you won't see anywhere else! Our fictional country is set in the Oceanic/Australasian continent of the globe and so you may find a lot of differences from your traditional roleplay server but rest assured you will still have a great experience.






Our community

Our server is aimed at a high level of realistic roleplay however our friendly staff are always available to offer help and support to newer players reach this desired standard.
At this moment in time, we are still in our development stage but we are making good progress and coming close to a release. I would therefore like to take the chance to advertise our community pre-release and begin the initial setup of our staff faction teams.

We are based in Bone County in order to reduce the size of the roleplaying area, thus creating more enjoyable interaction with one another. The whole of the county is available to utilised though and so you are not restricted in how you desire to play. Numerous positions are available and we are particuarly interested in professional individuals who can help us progress and develop through our launch.






Our Unique Selling Point

A new innovative way of roleplaying
New continental setting
The freedom to design your own faction with limited restrictions (rules apply)
Professional staff team
Dynamic in game mapping
Personally designed maps for your faction/group
Unique script and features
Heavy roleplay
We are always open to new ideas, suggestions and support


In summary, we like to think of ourselves as a friendly community of players, ran by players. So why not join us today? You won't regret it.

Furniture not deleting.

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Furniture is still visible in game however not visible from editor. It is not added via my script either.

Code:

RemoveHouseFurniture(playerid)
{
        RemoveBuildingForPlayer(playerid, 1759, 443.9375, 507.3359, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1763, 448.4063, 507.5625, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 2236, 450.1094, 508.6250, 1000.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1743, 443.8828, 513.7813, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 446.5391, 513.7500, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 447.4141, 512.6719, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 449.3281, 513.7344, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1759, 451.5391, 507.5313, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 452.9609, 511.7813, 1001.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1738, 454.0313, 511.8047, 1001.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1786, 452.5469, 515.0313, 1001.6563, 0.25);
    RemoveBuildingForPlayer(playerid, 14480, 456.1719, 514.1250, 1001.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 14481, 457.1484, 515.0156, 1002.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1743, 451.3281, 515.8438, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 14482, 450.3906, 516.3906, 1001.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2830, 2491.8359, -1702.9375, 1014.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2306, 2491.8359, -1701.2813, 1017.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 2492.9688, -1701.8516, 1017.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2306, 2494.0156, -1701.3125, 1017.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 2247, 2494.1172, -1700.3359, 1018.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 14478, 2494.4297, -1698.3359, 1014.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2495.2891, -1704.4922, 1017.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2816, 2494.8047, -1702.5156, 1018.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2272, 2496.2188, -1702.5234, 1018.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 14477, 2501.0703, -1697.6172, 1016.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 14490, 2501.0703, -1697.6172, 1016.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 14491, 2501.0703, -1697.6172, 1016.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 2252, 2493.0469, -1697.1875, 1014.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2827, 2497.6563, -1697.0703, 1014.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 2028, 2491.3438, -1694.7656, 1013.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1785, 2343.1563, -1188.5625, 1027.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1815, 2348.8984, -1188.5234, 1030.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2325.7578, -1188.0234, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1765, 2330.0234, -1187.4609, 1026.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2334.7266, -1187.0703, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2334.5078, -1187.0859, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2337.7109, -1187.0859, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 2336.4922, -1185.0859, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2337.9297, -1187.0703, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 2336.6328, -1185.1094, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2100, 2340.8203, -1186.5313, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2342.6641, -1187.6250, 1030.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2094, 2345.0547, -1187.0625, 1030.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 2094, 2343.2969, -1187.0625, 1026.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2347.1172, -1188.0313, 1026.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 1765, 2347.5547, -1188.0391, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1815, 2348.9063, -1187.5391, 1026.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1748, 2349.5000, -1188.3906, 1031.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 1748, 2349.5078, -1187.3750, 1027.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2322.5000, -1183.7266, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1815, 2321.5625, -1183.3750, 1026.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1748, 2321.2422, -1183.7734, 1027.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 2677, 2322.8203, -1182.1406, 1027.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2321.7734, -1180.5313, 1026.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 2094, 2328.7578, -1180.6797, 1026.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1770, 2328.7500, -1176.7031, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2332.9844, -1184.7578, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2332.9844, -1184.7578, 1033.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 14443, 2336.0625, -1179.9531, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2337.7500, -1184.7578, 1033.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2337.7500, -1184.7578, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1765, 2341.3203, -1183.9375, 1026.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 2100, 2340.8516, -1183.6953, 1031.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2342.7422, -1184.7578, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2342.7422, -1184.7578, 1033.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2347.5078, -1184.7578, 1033.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2347.5078, -1184.7578, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2348.6406, -1176.5391, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2349.5859, -1184.1875, 1030.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2349.1484, -1183.8984, 1026.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2348.6328, -1176.5391, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2514, 2336.0000, -1171.8125, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2514, 2336.0000, -1171.8125, 1030.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2739, 2337.5078, -1174.9531, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2739, 2337.5078, -1174.9531, 1030.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 2337.5313, -1171.7813, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 2337.5313, -1171.7813, 1030.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2345.0938, -1175.0938, 1029.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 2073, 2345.0938, -1175.0938, 1033.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 2346.6328, -1174.7266, 1026.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 1794, 2346.6641, -1174.7969, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2348.6328, -1173.9531, 1026.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 2348.6406, -1173.9453, 1030.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 2046, 2806.2266, -1174.5703, 1026.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 2049, 2805.2109, -1173.4922, 1026.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2805.6875, -1173.5156, 1025.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1025.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1024.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.3047, -1172.8516, 1024.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1024.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1024.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2811.6016, -1172.8516, 1025.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2048, 2805.2109, -1172.0547, 1026.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 2055, 2805.1953, -1170.5391, 1026.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 2060, 2810.0234, -1171.2266, 1024.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2064, 2810.8359, -1171.8984, 1025.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2068, 2809.2031, -1169.3672, 1027.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 2069, 2806.3906, -1166.8203, 1024.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2808.6563, -1166.9531, 1024.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2100, 2805.5078, -1165.5625, 1024.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2276, 2809.2109, -1165.2734, 1026.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1821, 2810.5938, -1167.6172, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2053, 2810.6094, -1167.5781, 1024.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 2058, 2809.6406, -1165.3359, 1024.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2297, 2811.0234, -1165.0625, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 1765, 2811.4766, -1168.4063, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2811.6875, -1168.5078, 1028.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 2059, 2814.8359, -1173.4766, 1025.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 2116, 2814.3047, -1173.4219, 1024.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 2050, 2813.1250, -1173.3359, 1026.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1736, 2812.8281, -1172.2969, 1027.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2051, 2813.1250, -1171.2891, 1026.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2813.9531, -1172.4609, 1025.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2815.3828, -1172.4844, 1025.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2813.2578, -1168.9609, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2156, 2813.6484, -1167.0000, 1024.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2255, 2814.5703, -1169.2891, 1029.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 2160, 2815.8984, -1164.9063, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2159, 2817.2656, -1164.9063, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2157, 2818.7109, -1173.9531, 1024.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2157, 2818.6406, -1164.9063, 1024.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2300, 2818.6484, -1166.5078, 1028.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 2091, 2819.8047, -1165.6641, 1028.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 2157, 2820.6328, -1167.3125, 1024.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2171.5078, 647.1172, 1054.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 1738, -2171.4766, 643.6875, 1057.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2170.2813, 638.3906, 1054.7344, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2170.4453, 638.5859, 1059.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2170.4453, 645.3984, 1060.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 2233, -2167.4219, 640.7500, 1056.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2296, -2168.4219, 643.7344, 1056.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2028, -2167.5859, 644.6875, 1056.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, -2168.3125, 646.7656, 1056.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2168.3125, 647.1172, 1054.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2164.7500, 637.4375, 1057.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2233, -2165.4531, 640.7500, 1056.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2225, -2166.2344, 640.9297, 1056.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 14544, -2164.7734, 641.1172, 1053.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 14554, -2164.5469, 641.1016, 1056.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1819, -2167.2422, 643.7031, 1056.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2166.3984, 644.2031, 1060.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2165.0156, 645.0781, 1054.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2288, -2166.7344, 646.7734, 1058.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2165.0156, 647.1172, 1054.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2162.8203, 636.9063, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2161.6172, 636.9063, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2159.1797, 636.9063, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2157.6094, 636.9063, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2162.8203, 638.8594, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 2707, -2157.6094, 638.9297, 1058.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 14535, -2160.2031, 640.8516, 1058.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 14545, -2160.1172, 639.5625, 1053.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, -2160.1094, 644.2031, 1060.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 14543, -2163.6563, 644.9063, 1058.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 2271, -2161.9609, 646.7422, 1058.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2270, -2158.4141, 646.7656, 1058.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, -2163.8438, 646.9844, 1056.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 1742, -2160.3906, 647.3906, 1056.5859, 0.25);
    RemoveBuildingForPlayer(playerid, 1738, -2158.3906, 647.0859, 1057.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 14720, 216.5547, 1292.2188, 1081.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 14719, 218.7422, 1290.8203, 1082.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2524, 219.6719, 1072.9922, 1083.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 2525, 219.6250, 1074.4844, 1083.1875, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 219.5859, 1076.3750, 1083.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 219.0703, 1287.0313, 1081.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 221.1094, 1292.5469, 1081.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2524, 225.1563, 1085.5313, 1086.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 227.4766, 1087.1875, 1086.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 2525, 225.1563, 1087.2734, 1086.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 230.5156, 1192.0313, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 230.5234, 1193.6953, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 230.5469, 1198.6797, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 227.8984, 1289.1875, 1081.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 237.8828, 1038.8359, 1087.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 237.8828, 1040.6016, 1087.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 238.4219, 1042.5469, 1087.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 232.6328, 1110.5938, 1079.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 232.6563, 1108.8281, 1079.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 234.6016, 1109.3828, 1079.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 235.6016, 1112.2422, 1079.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 234.7188, 1117.4609, 1083.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 234.6172, 1119.2266, 1083.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 237.3438, 1119.1641, 1083.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 234.6953, 1120.1563, 1083.9297, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 237.8203, 1190.0156, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 233.1172, 1204.6563, 1079.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 235.6016, 1204.5859, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 236.9844, 1206.6406, 1079.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 236.7500, 1208.1797, 1079.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 234.5781, 1209.2344, 1079.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 232.4375, 1209.2656, 1079.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 14728, 238.7344, 1036.9688, 1085.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 241.0703, 1041.5547, 1087.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 14721, 240.4609, 1114.3906, 1083.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 252.0234, 1032.6328, 1083.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 254.7344, 1033.0703, 1083.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 254.8125, 1034.4141, 1083.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 254.7656, 1036.1328, 1083.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 2524, 252.3594, 1247.9922, 1083.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 2525, 252.5703, 1249.2109, 1083.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 255.7188, 1246.9609, 1083.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 253.7656, 1249.1797, 1083.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 258.5781, 1247.1016, 1083.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 256.2656, 1250.8750, 1083.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 259.7891, 1286.6406, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 262.1641, 1286.9766, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 249.6953, 1291.7813, 1079.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 253.3594, 1291.6953, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 262.1641, 1291.3047, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 249.5938, 1293.5469, 1079.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 252.3203, 1293.4844, 1079.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 249.6719, 1294.4766, 1079.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 359.6875, 1412.0859, 1080.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 366.6250, 1419.1172, 1080.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 367.6484, 1426.6719, 1080.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 372.0313, 1415.4531, 1080.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 372.8203, 1466.2109, 1079.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 293.6953, 1474.5859, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 297.2734, 1474.7500, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 326.3594, 1478.8359, 1083.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 330.8125, 1478.9297, 1083.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 380.6719, 1470.0625, 1079.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 284.5078, 1480.5156, 1079.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 288.1406, 1481.2422, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 284.4063, 1482.2813, 1079.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 294.5703, 1482.8750, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 297.2891, 1481.5000, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 330.8125, 1483.0156, 1083.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 2527, 331.5391, 1483.3281, 1083.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 333.1094, 1481.7813, 1083.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 284.4844, 1484.4219, 1079.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 287.1328, 1483.4297, 1079.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 327.3672, 1484.6094, 1083.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2518, 332.7266, 1485.2969, 1083.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2521, 332.3359, 1485.3047, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 2519, 334.3359, 1485.3047, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 328.6875, 1486.8906, 1083.4297, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 444.6328, 1400.6641, 1083.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 449.5938, 1401.0547, 1083.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 444.6328, 1406.8672, 1083.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 14704, 450.9844, 1406.5781, 1084.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 486.4297, 1403.7813, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 486.3828, 1405.4453, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 493.6797, 1401.8672, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 446.1719, 1409.7500, 1083.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 445.3125, 1410.6328, 1083.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 452.7813, 1409.6953, 1083.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 444.2188, 1413.0391, 1083.3281, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 444.3203, 1414.0000, 1083.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 447.9766, 1414.2656, 1083.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 486.3984, 1410.5000, 1079.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 488.9609, 1416.4688, 1079.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 488.3281, 1419.7734, 1079.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 488.2266, 1421.5391, 1079.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 490.3906, 1420.0859, 1079.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 491.3750, 1418.6328, 1079.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 491.4609, 1416.3984, 1083.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 14761, 2449.9609, -1690.8438, 1014.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2459.3828, -1691.4766, 1013.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 14745, 2460.2422, -1695.1016, 1012.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, -66.5391, 1355.7266, 1079.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2527, -64.8281, 1355.4609, 1079.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, -64.1875, 1353.5781, 1079.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2525, -62.7734, 1356.4844, 1079.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 26.1563, 1343.2969, 1083.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 28.5938, 1345.9141, 1087.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 32.4531, 1343.0938, 1087.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 14751, 34.5391, 1343.4219, 1085.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 14753, 74.9531, 1340.7969, 1089.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 75.2734, 1337.7188, 1089.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2287, 77.3203, 1343.8281, 1089.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 81.5547, 1324.5547, 1084.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 80.9844, 1337.5625, 1087.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, 81.5625, 1345.9531, 1087.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 2078, 83.5000, 1331.4688, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1734, 84.4766, 1324.4922, 1086.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 82.2969, 1342.3750, 1087.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 2287, 85.2969, 1341.8203, 1089.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1735, 84.0469, 1341.1016, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 84.1094, 1345.9453, 1087.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 87.1328, 1335.5625, 1087.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 2261, 87.7031, 1333.6406, 1084.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 89.8359, 1335.9063, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 89.8359, 1337.1250, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 90.9922, 1334.2031, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 92.1563, 1335.9063, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2117, 91.0078, 1336.4531, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 92.1641, 1337.0391, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 89.8359, 1338.2031, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 91.9141, 1338.1328, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2117, 91.0078, 1338.4531, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 91.0156, 1339.5469, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2285, 94.2188, 1341.4297, 1084.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, 88.3516, 1344.8984, 1087.3438, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 86.7031, 1345.9453, 1087.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 14757, 154.2656, 1369.5234, 1084.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2243, 21.3828, 1409.2656, 1083.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 14747, 25.2969, 1411.2734, 1085.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 138.1484, 1382.3281, 1082.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 139.5156, 1382.0078, 1087.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 146.3438, 1382.3281, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 149.2266, 1381.5234, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 149.2266, 1380.5469, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 149.6641, 1377.8594, 1087.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 151.5469, 1380.5469, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 151.5469, 1381.5234, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2117, 150.4297, 1381.6016, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 149.2266, 1382.7422, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 149.6641, 1382.0078, 1087.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 151.5469, 1382.6563, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2117, 150.4297, 1383.5938, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 151.5469, 1383.7500, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 149.2266, 1383.8203, 1083.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 14749, 22.4844, 1413.2266, 1085.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 26.1563, 1412.9922, 1084.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 14752, 33.6094, 1413.4141, 1085.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, -301.0625, 1470.6484, 1087.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2522, -298.1953, 1469.7109, 1087.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, -301.1641, 1472.4141, 1087.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2520, -301.0859, 1473.4688, 1087.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1734, -294.5703, 1471.9844, 1091.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2158, 305.2188, 1120.2109, 1082.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2330, 308.6953, 1120.8203, 1082.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 1802, 307.1875, 1121.8281, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2846, 309.9844, 1121.4063, 1082.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 311.9141, 1121.5547, 1082.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2840, 309.8125, 1123.4766, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 309.0391, 1124.5547, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1720, 309.8594, 1124.5938, 1082.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 1750, 315.6797, 1116.6563, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2867, 318.0703, 1122.9844, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2858, 321.4141, 1122.4063, 1082.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.2578, 1124.5469, 1083.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.3359, 1124.5547, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.4688, 1125.0313, 1083.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.4688, 1125.0313, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.7266, 1124.5547, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2855, 316.7266, 1124.5547, 1083.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2852, 316.5469, 1124.7031, 1083.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 1728, 319.0469, 1124.3047, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2262, 317.7266, 1124.8047, 1084.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 2844, 321.6406, 1127.9375, 1082.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 1793, 321.3828, 1128.4453, 1082.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2859, 324.4453, 1118.9844, 1082.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 2860, 324.6094, 1120.7969, 1082.8906, 0.25);
    RemoveBuildingForPlayer(playerid, 2103, 327.0391, 1116.9766, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1710, 326.2109, 1121.2656, 1082.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 327.6172, 1123.0078, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2147, 331.9922, 1118.8672, 1082.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 2338, 334.3906, 1118.8203, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2337, 334.3906, 1119.8125, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2170, 334.4531, 1121.8281, 1082.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2116, 331.4922, 1122.5469, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2857, 322.2422, 1123.7109, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2295, 326.8438, 1124.4844, 1082.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 2336, 334.2500, 1123.8672, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2335, 334.2422, 1124.8672, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2334, 334.2422, 1125.8672, 1082.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2852, 321.6719, 1130.3516, 1083.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 1728, 325.5078, 1130.8516, 1082.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2819, 323.4453, 1131.1250, 1082.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1725, 732.6250, 1437.2656, 1101.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1725, 739.9375, 1436.2500, 1101.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 2577, 743.5625, 1438.3750, 1102.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 2595, 743.4219, 1438.3906, 1103.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 2581, 742.7031, 1439.9531, 1102.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 2586, 744.2578, 1439.9766, 1102.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 14739, 752.3984, 1439.9453, 1104.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 2425, 756.6406, 1441.5391, 1102.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 14737, 754.3594, 1443.6094, 1102.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2452, 761.1172, 1443.6719, 1101.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 944.5625, -52.7031, 1000.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 2243, 942.2578, -51.7031, 1000.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 14817, 949.4844, -50.8359, 1001.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 944.1016, -49.3203, 1000.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 2573, 948.2500, -41.5391, 1000.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 951.0547, -52.7031, 1000.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 951.0078, -49.3203, 1000.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 1725, 951.9844, -46.2813, 1000.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 1803, 952.9609, -57.4375, 1000.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 2576, 955.1953, -55.4531, 1000.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 2573, 955.3281, -43.5547, 1000.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 2276, 956.5469, -55.8672, 1001.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1792, 957.5078, -61.6641, 1000.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 14816, 957.6875, -52.4766, 1001.6406, 0.25);
    RemoveBuildingForPlayer(playerid, 2024, 960.2500, -58.0625, 1000.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 963.7578, -61.7188, 1000.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 1828, 961.3984, -54.0469, 1000.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 1736, 964.4531, -55.4688, 1002.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2242, 964.2734, -51.5781, 1000.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2255, 956.5703, -46.4453, 1001.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 2618, 956.7109, -48.7266, 1000.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 957.1172, -43.4609, 1000.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 2118, 960.8672, -45.6484, 1000.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2776, 967.8984, -48.4688, 1000.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2776, 967.5234, -47.2578, 1000.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2776, 967.1094, -44.3203, 1000.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 2776, 967.8047, -45.0781, 1000.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 14862, 245.5547, 300.8594, 998.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1740, 243.8828, 301.9766, 998.2344, 0.25);
    RemoveBuildingForPlayer(playerid, 14861, 245.7578, 302.2344, 998.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 14860, 246.5156, 301.5859, 1000.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 14864, 246.1875, 303.1094, 998.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 14863, 246.9844, 303.5781, 998.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 2103, 248.4063, 300.5625, 999.3047, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 248.4922, 304.3516, 998.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 1741, 248.4844, 306.1250, 998.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 1741, 248.8672, 301.9609, 998.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 250.1016, 301.9609, 999.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 250.1016, 301.9609, 1000.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2194.5469, -1226.4844, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 2191.8750, -1225.3594, 1048.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 2191.8750, -1223.5938, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2194.5469, -1221.7969, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 2194.6953, -1223.1172, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2095, 2186.2109, -1219.1563, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2186.2500, -1220.3203, 1048.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2189.5000, -1220.3203, 1048.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2095, 2189.6250, -1219.1563, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 2192.4453, -1220.8828, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2192.0547, -1219.5234, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2194.3359, -1219.5234, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2196.8828, -1219.9688, 1050.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2199.1875, -1219.0078, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1717, 2187.2422, -1215.6719, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2090, 2188.4453, -1217.1797, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2188.4688, -1213.0234, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 2191.0547, -1215.8906, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2076, 2193.1953, -1214.6719, 1051.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 2195.3984, -1215.8906, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2281, 2196.1484, -1214.6797, 1050.3125, 0.25);
    RemoveBuildingForPlayer(playerid, 2298, 2197.2734, -1216.6250, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2197.2500, -1212.8516, 1048.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 2198.5859, -1213.1484, 1050.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 2828, 2198.5391, -1212.8359, 1048.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2199.9375, -1212.8516, 1048.5469, 0.25);
    RemoveBuildingForPlayer(playerid, 1741, 2261.6953, -1223.0781, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2258.1406, -1220.5859, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2090, 2258.5938, -1221.5469, 1048.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2251.3594, -1218.1797, 1048.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 2254.4063, -1218.2734, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2260.3672, -1218.9766, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2263.2266, -1217.5313, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2247.5547, -1213.9219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2247.5547, -1212.9375, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2250.3047, -1213.9375, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 2252.4297, -1215.4531, 1048.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 2254.1953, -1215.4531, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2297, 2255.4219, -1213.5313, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2256.8906, -1216.0078, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 2262.3906, -1215.5469, 1048.6094, 0.25);
    RemoveBuildingForPlayer(playerid, 1816, 2261.4141, -1213.4531, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2832, 2181.5000, -1206.5234, 1049.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 2134, 2181.6250, -1207.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2132, 2181.6328, -1205.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2339, 2181.6250, -1206.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2131, 2184.6250, -1207.8594, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2183.5625, -1204.2344, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2115, 2184.6641, -1204.1719, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2299, 2187.6250, -1212.1563, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2826, 2186.4531, -1210.5625, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2185.7109, -1209.4063, 1048.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 2185.3984, -1209.9609, 1050.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 2328, 2186.4375, -1210.1719, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2255, 2188.1563, -1209.1406, 1050.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2185.8047, -1205.2656, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2281, 2187.8516, -1207.1250, 1050.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 2069, 2188.2109, -1207.5703, 1048.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1491, 2191.0547, -1211.8906, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2328, 2189.4531, -1210.1719, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2195.2734, -1209.8672, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2189.8984, -1207.8438, 1050.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2190.2188, -1209.3828, 1049.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2192.0547, -1209.7109, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2194.3359, -1209.7109, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2826, 2190.5781, -1204.4297, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1702, 2191.5781, -1206.9375, 1048.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 2857, 2193.0938, -1204.2813, 1048.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 1818, 2193.1250, -1205.1328, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1702, 2196.1484, -1205.3828, 1048.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 2260, 2196.7188, -1206.4922, 1050.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2247.2969, -1212.1641, 1049.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2247.2969, -1208.8594, 1049.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2247.5625, -1211.9531, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2136, 2247.5469, -1210.9688, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2303, 2247.5469, -1208.9844, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2247.5547, -1207.9766, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2305, 2247.5547, -1206.9922, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2109, 2250.2813, -1212.2500, 1048.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2249.2344, -1211.4531, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2250.3047, -1210.8984, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2135, 2248.5234, -1206.9922, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2319, 2250.3438, -1206.9609, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1760, 2261.4609, -1212.0625, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2126, 2258.1094, -1210.3750, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 15044, 2255.0938, -1209.7813, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2247, 2258.4766, -1209.7891, 1048.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 2099, 2262.8047, -1208.4922, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2254, 2254.1172, -1206.5000, 1050.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 2254.6328, -1207.2734, 1048.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2252, 2256.2109, -1206.1016, 1048.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 2235, 2256.2188, -1206.8594, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1760, 2257.6172, -1207.7266, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2235, 2261.4297, -1206.2031, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2252, 2262.1172, -1206.1016, 1048.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 2831, 2181.5625, -1203.5000, 1049.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 2134, 2181.6250, -1203.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2141, 2181.6250, -1201.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2339, 2181.6250, -1202.4219, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2831, 2184.6016, -1203.8906, 1048.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2185.8047, -1202.6094, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2121, 2183.3281, -1202.3750, 1048.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2131, 2183.3750, -1200.8672, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 15043, 2189.1641, -1203.6484, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1717, 2190.5469, -1201.5625, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2244, 2188.0000, -1200.8516, 1048.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2255, 2188.2656, -1200.8438, 1050.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2126, 2192.4063, -1200.5234, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2811, 2192.8359, -1200.0391, 1048.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 15040, 2193.2031, -1199.1094, 1050.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 2100, 2195.2500, -1200.4844, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 15025, 2249.6641, -1138.1250, 1051.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 15028, 2263.1250, -1138.2422, 1049.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 15027, 2250.1016, -1132.5078, 1049.9609, 0.25);
    RemoveBuildingForPlayer(playerid, 15026, 2264.9063, -1137.7656, 1051.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 15032, 2278.5547, -1136.6250, 1051.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 15036, 2278.5859, -1135.2266, 1051.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 15051, 2279.9375, -1135.8203, 1049.7656, 0.25);
    RemoveBuildingForPlayer(playerid, 2023, 2305.5547, -1212.6406, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1768, 2305.8281, -1210.3750, 1048.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 2076, 2308.7578, -1209.7188, 1051.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 1818, 2308.8438, -1208.9141, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1717, 2305.7813, -1207.8125, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2310.9844, -1209.1797, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2100, 2311.5547, -1206.6719, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 15052, 2313.8438, -1212.7344, 1049.5547, 0.25);
    RemoveBuildingForPlayer(playerid, 15056, 2313.8438, -1212.7344, 1049.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 2123, 2312.9609, -1145.0703, 1050.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 2123, 2314.2969, -1146.3125, 1050.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 2123, 2315.4219, -1145.0703, 1050.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 2086, 2314.2734, -1144.8984, 1050.0859, 0.25);
    RemoveBuildingForPlayer(playerid, 2123, 2314.2969, -1143.6250, 1050.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 2281, 2318.7813, -1145.4609, 1054.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2320.2109, -1213.2891, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 15045, 2324.4297, -1143.3125, 1049.6016, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1144.0859, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2331.8438, -1144.8594, 1053.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2335.3594, -1144.0703, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2135, 2336.3516, -1144.0781, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2305, 2337.3203, -1144.0781, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1143.1016, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2337.3203, -1143.0938, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2322.2266, -1142.4766, 1049.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 1822, 2323.9297, -1142.2578, 1049.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 1741, 2312.6484, -1140.7891, 1053.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1142.1094, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1141.1172, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2334.4219, -1140.9688, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2326.5234, -1140.5703, 1049.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2337.3203, -1142.1094, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2337.3125, -1141.1094, 1049.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2338.4531, -1141.3672, 1053.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 2270, 2340.2734, -1141.7109, 1054.5391, 0.25);
    RemoveBuildingForPlayer(playerid, 15050, 2330.3281, -1140.3047, 1051.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1140.1328, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2323.4375, -1139.5469, 1049.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2333.3281, -1139.8672, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2115, 2334.4297, -1139.6250, 1049.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 15049, 2334.3281, -1139.5859, 1051.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2335.3672, -1139.8750, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2303, 2337.3281, -1140.1172, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2090, 2309.5156, -1139.3438, 1053.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1139.1406, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2333.3281, -1138.8281, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2335.3672, -1138.8359, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2298, 2336.5391, -1138.7891, 1053.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1764, 2286.1250, -1138.4766, 1049.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2286.6875, -1138.4219, 1049.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2314.1406, -1137.9688, 1053.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1138.1563, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2334.6719, -1137.9688, 1053.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 2136, 2337.3281, -1138.1328, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 2319.2500, -1137.8750, 1050.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 15037, 2280.5703, -1137.7422, 1050.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 2329.5000, -1137.8750, 1050.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1137.1641, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2334.4219, -1137.5859, 1050.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2337.3125, -1137.1484, 1049.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2310.6641, -1136.3047, 1053.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2099, 2281.1953, -1136.0156, 1049.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 2257, 2320.4141, -1134.6328, 1053.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1136.1719, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2331.3359, -1135.1875, 1049.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2254, 2328.1484, -1134.6172, 1054.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2336.5156, -1135.0156, 1053.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 2271, 2337.8047, -1135.3516, 1054.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2337.3203, -1136.1641, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2337.3203, -1135.1797, 1049.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2339.2031, -1135.0156, 1053.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 1731, 2363.5703, -1134.3359, 1052.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 2077, 2357.5469, -1134.1875, 1050.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2298, 2361.2969, -1134.1484, 1049.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 2141, 2367.5625, -1135.3906, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2339, 2367.5625, -1134.3906, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2134, 2367.5625, -1133.3906, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2077, 2357.5469, -1131.5234, 1050.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 2271, 2357.8594, -1132.8828, 1051.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 2087, 2360.2969, -1129.9766, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2103, 2360.8281, -1130.1406, 1051.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1731, 2363.5703, -1129.6016, 1052.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 2279, 2369.8125, -1135.4375, 1052.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 2125, 2370.5781, -1134.0313, 1050.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2125, 2371.7500, -1133.5938, 1050.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2278, 2372.1875, -1135.4297, 1052.1250, 0.25);
    RemoveBuildingForPlayer(playerid, 2075, 2370.8281, -1132.8750, 1053.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 2030, 2371.2266, -1132.9219, 1050.2734, 0.25);
    RemoveBuildingForPlayer(playerid, 2812, 2371.2969, -1133.0156, 1050.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 2125, 2371.7500, -1131.8594, 1050.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2125, 2370.5781, -1131.8594, 1050.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 2288, 2373.3828, -1130.4531, 1051.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 2141, 2374.5000, -1135.3906, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2132, 2374.5000, -1131.3906, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2339, 2374.5078, -1134.3828, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2134, 2374.5078, -1133.3828, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 2339, 2374.5078, -1130.3828, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2363.3281, -1126.6875, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2225, 2369.1797, -1125.8047, 1049.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 1731, 2364.8828, -1125.6094, 1052.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 2260, 2369.7188, -1123.8594, 1052.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 2331, 2367.3672, -1123.1563, 1050.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 2302, 2364.5547, -1122.9688, 1049.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 2368.6094, -1122.5078, 1052.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2333, 2367.5703, -1122.1484, 1049.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2255, 2361.5703, -1122.1484, 1052.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1734, 2364.8828, -1122.0469, 1053.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2811, 2372.7031, -1128.9141, 1049.8203, 0.25);
    RemoveBuildingForPlayer(playerid, 15061, 2371.6094, -1128.1875, 1051.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 15062, 2371.6094, -1128.1875, 1051.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1734, 2372.5313, -1125.3047, 1053.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2868, 2370.1250, -1125.2344, 1049.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2370.3906, -1124.4375, 1049.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1822, 2372.0938, -1124.2188, 1049.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 2828, 2374.2578, -1129.2578, 1050.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 2084, 2374.4688, -1129.2109, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2374.6797, -1122.5313, 1049.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2281, 2375.6641, -1128.1016, 1051.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2868, 2374.9766, -1125.2344, 1049.8672, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2375.6484, -1122.3828, 1051.9922, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2231.2969, -1111.4609, 1049.8594, 0.25);
    RemoveBuildingForPlayer(playerid, 15039, 2232.3438, -1106.7422, 1049.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 15038, 2235.2891, -1108.1328, 1051.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 2235.8281, -1081.6484, 1048.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2076, 2237.5078, -1077.9688, 1051.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 2239.2266, -1081.6484, 1048.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2076, 2242.7578, -1079.1641, 1051.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 1798, 2242.0469, -1078.4297, 1048.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1798, 2244.5469, -1078.4297, 1048.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2216.6406, -1074.2578, 1049.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 15035, 2205.9375, -1073.9922, 1049.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2235.4453, -1073.1563, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 2235.8281, -1070.2188, 1048.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 2236.0391, -1068.9063, 1048.0547, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2236.1406, -1064.1953, 1048.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 2076, 2237.5078, -1074.0078, 1051.2422, 0.25);
    RemoveBuildingForPlayer(playerid, 2264, 2239.0156, -1071.6094, 1050.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 15057, 2240.6016, -1072.7031, 1048.0391, 0.25);
    RemoveBuildingForPlayer(playerid, 2270, 2238.9063, -1068.9844, 1050.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 2248, 2239.2188, -1070.2188, 1048.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2240.3203, -1070.8906, 1050.2188, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2240.7344, -1069.5156, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 2237.2500, -1066.5391, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2237.9063, -1064.2891, 1047.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 2238.8516, -1068.1563, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2238.9531, -1064.8125, 1050.5625, 0.25);
    RemoveBuildingForPlayer(playerid, 2269, 2240.3203, -1068.4453, 1050.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2240.7734, -1066.3047, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1741, 2241.3125, -1072.4688, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2297, 2242.1719, -1066.2266, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 1822, 2243.3281, -1067.8281, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2243.8203, -1073.1875, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2271, 2245.3203, -1068.4453, 1050.1172, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2245.0313, -1067.6094, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2108, 2244.7969, -1066.2734, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2259, 2316.3125, -1024.5156, 1051.3203, 0.25);
    RemoveBuildingForPlayer(playerid, 2242, 2321.4609, -1019.7500, 1049.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2078, 2318.2578, -1017.6016, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 15063, 2321.6172, -1018.1016, 1053.1484, 0.25);
    RemoveBuildingForPlayer(playerid, 2203, 2312.1641, -1014.5547, 1050.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2312.3750, -1014.5547, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2830, 2312.1406, -1013.6719, 1050.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2312.3750, -1013.5625, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2241, 2322.4453, -1026.4453, 1050.5000, 0.25);
    RemoveBuildingForPlayer(playerid, 2244, 2322.3594, -1019.8906, 1049.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 2112, 2322.6563, -1026.4219, 1049.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 2105, 2323.0156, -1026.8594, 1050.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 2224, 2322.6953, -1019.0859, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2281, 2324.3125, -1017.7969, 1051.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2261, 2322.4609, -1015.4297, 1051.1563, 0.25);
    RemoveBuildingForPlayer(playerid, 2165, 2323.3750, -1015.8984, 1053.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 1714, 2323.7500, -1014.8594, 1053.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2321.8906, -1013.5078, 1053.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 1755, 2325.2734, -1025.0625, 1049.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 2229, 2325.6406, -1017.2813, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2107, 2326.0703, -1016.6719, 1050.6641, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2325.5313, -1015.0938, 1053.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 15060, 2326.6641, -1022.1953, 1049.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2327.3125, -1017.7969, 1051.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2104, 2327.1719, -1017.2109, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2088, 2327.4766, -1015.0938, 1053.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2312.3750, -1012.5703, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2303, 2312.3594, -1011.5859, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2313.8906, -1011.5781, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2314.9844, -1012.6797, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2115, 2314.9922, -1011.4063, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2832, 2315.0547, -1011.2813, 1050.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2315.7578, -1011.5156, 1053.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2315.9297, -1011.5859, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2831, 2312.1875, -1010.6563, 1050.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 2136, 2312.3594, -1010.6094, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2313.8906, -1010.5391, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2315.9297, -1010.5469, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2317.3438, -1009.5938, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2079, 2314.9844, -1009.2969, 1049.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1822, 2324.3359, -1012.2188, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2333, 2323.4922, -1009.7266, 1053.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2323.7891, -1009.5938, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2324.7813, -1009.5938, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2331, 2323.4453, -1009.2813, 1053.9531, 0.25);
    RemoveBuildingForPlayer(playerid, 2298, 2325.0625, -1010.7188, 1053.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2325.7813, -1009.5938, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1822, 2326.6250, -1012.2188, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2326.7734, -1009.5938, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2312.3672, -1008.6094, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2138, 2314.3281, -1007.6328, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2305, 2312.3672, -1007.6250, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2135, 2313.3359, -1007.6250, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2317.3438, -1008.6016, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1735, 2318.8047, -1007.9688, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2139, 2317.3438, -1007.6094, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2287, 2320.0547, -1007.2500, 1055.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 2194, 2322.3594, -1008.4453, 1054.9453, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2325.0391, -1006.9453, 1054.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 1502, 2317.0547, -1006.6953, 1053.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2528, 2321.2656, -1006.0313, 1053.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 2249, 2323.0156, -1005.8828, 1054.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 2526, 2318.3750, -1003.0703, 1053.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 2523, 2322.2500, -1003.0703, 1053.7188, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, 2333.0781, -1073.0625, 1051.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 2099, 2331.2031, -1069.2578, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2280, 2330.6875, -1068.8047, 1050.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 1567, 2335.1328, -1072.8203, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2112, 2335.7188, -1068.4609, 1048.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 2831, 2335.7656, -1068.2109, 1048.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 1720, 2336.7422, -1067.9219, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1720, 2335.7734, -1067.7578, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 2337.3359, -1069.4609, 1050.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 2337.3359, -1069.4609, 1049.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 2134, 2338.4141, -1068.5234, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 2866, 2338.5938, -1068.6094, 1049.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1709, 2330.6172, -1067.3359, 1048.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1815, 2334.7500, -1065.9922, 1048.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 1747, 2335.4297, -1065.7422, 1048.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, 2332.3281, -1065.0859, 1051.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 2132, 2338.4063, -1066.5234, 1048.0156, 0.25);
    RemoveBuildingForPlayer(playerid, 15047, 2337.1172, -1065.3047, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2831, 2338.6406, -1066.6953, 1049.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 2339.0781, -1066.9375, 1049.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 1744, 2339.0781, -1066.9375, 1050.3594, 0.25);
    RemoveBuildingForPlayer(playerid, 1728, 2333.2969, -1061.8125, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 2269, 2330.1563, -1061.8047, 1050.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2266, 2336.2969, -1061.8125, 1050.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2270, 2338.4219, -1061.8594, 1050.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2268, 2338.3047, -1061.8047, 1050.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 2084, 2340.0313, -1061.5234, 1048.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 2227, 2370.2344, -1120.5859, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1742, 2366.6953, -1119.2500, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1703, 2371.6016, -1121.5078, 1049.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 2227, 2375.5859, -1120.9922, 1049.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 2813, 2342.1563, -1067.9766, 1048.7031, 0.25);
    RemoveBuildingForPlayer(playerid, 2302, 2342.6484, -1065.8047, 1048.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 2074, 2342.5469, -1065.0859, 1051.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 2845, 2344.0313, -1068.0703, 1048.0703, 0.25);
    RemoveBuildingForPlayer(playerid, 1720, 2344.3125, -1065.4844, 1048.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1760, 2327.8047, -1021.0313, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 2295, 2328.7891, -1015.8281, 1049.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 2328.8359, -1023.6016, 1050.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 2329.0469, -1022.6953, 1050.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 2229, 2329.0703, -1017.2813, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 2295, 2329.2578, -1015.8281, 1053.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2327.7578, -1009.5938, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2106, 2327.7266, -1006.9453, 1054.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2329.1875, -1011.0078, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2329.1875, -1011.9922, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2291, 2329.1875, -1010.0234, 1049.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 2285, 2328.9766, -1007.6406, 1051.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2869, 2329.2891, -1025.8672, 1049.2266, 0.25);
    RemoveBuildingForPlayer(playerid, 2829, 2329.4688, -1023.6250, 1050.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 2868, 2329.7656, -1023.0156, 1050.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 2117, 2329.6953, -1022.5859, 1049.2031, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 2330.3672, -1023.5156, 1050.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1739, 2330.3672, -1022.6875, 1050.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 2243, 2329.2969, -1018.0313, 1049.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 2096, 2330.2266, -1012.9688, 1053.7109, 0.25);
    RemoveBuildingForPlayer(playerid, 2240, 2330.7422, -1010.7813, 1054.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 2096, 2330.2266, -1009.1875, 1053.7109, 0.25);
    print("Furniture removed");
        return 1;
}




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