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Problem mysql

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PHP Code:

[21:32:54] [plugins/mysqlcache_get_row_countno active cache
[21:32:54] [plugins/mysqlcache_get_field_countno active cache
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'ID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'cID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'ID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'cID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'ID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'cID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'ID' not found
[21:33:05] [plugins/mysqlcache_get_value_name_intfield 'cID' not found 

Code:

PHP Code:

forward Load_Contact(playerid);
public 
Load_Contact(playerid)
{
    for (new 
0cache_num_rows() && MAX_CONTACTS++)
    {
        
cache_get_value_name_int(i"ID"PhoneInfo[playerid][i][contactID]);
        
cache_get_value_name_int(i"cID"PhoneInfo[playerid][i][charID]);
        
cache_get_value_name(i"Name"PhoneInfo[playerid][i][Name], 32);
        
cache_get_value_name_int(i"Number"PhoneInfo[playerid][i][Number]);

        
PhoneInfo[playerid][i][contractUsed] = true;
    }
    return 
1;


How can I fix it?

Mysql Load

Help

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Hi, I need someone to explain to me how to put weapons on the map, so when a player passes over the weapon I put on, how do I do that? please help


I put a weapon with the map editor but you can't grab :/

SendNearbyMessage Help

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Hey,

Quote:

stock SendNearbyMessage(playerid, color, string[], Float: range)
{
new Float: cX, Float: cY, Float: cZ;
GetPlayerPos(playerid, cX, cY, cZ);

for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerInRangeOfPoint(i, range, cX, cY, cZ))
{
SendClientMessage(i, color, string);
}
}
return true;
}
In this code is there any way to exclude playerid of the player who called this function

Cmd info

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Hello, it's possible to add space support to this params?

pawn Code:
if(sscanf(params, "s[32]dd", bizname, biztype, bizprice)) return SendUsageMessage(playerid, "/cbiz [name] [type] [price]");

Im referring to bizname param.

If i do /cbiz Test it works, but doesn't if i do /cbiz Test Biz.

0.3.DL Model Download

pawncc linux error libpawnc.so not found.

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Hello guys, i just want to ask something that really bothering me since i used linux, i was trying to install zeex compiler and here what error i got:
Code:

pawncc: error while loading shared libraries: libpawnc.so: cannot open shared object file: No such file or directory
I've searching to all threads regarding this error, and ofc it didn't working like i tried to move libpawnc.so to /usr/local/lib, etc.
Please guys, let me know in the comments below if you have any solution to my case, thank you :)

[Help] Include easy_mysql (3.7)

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Hi, community.

Today I tried to use this include for the first time, I find that it is an error in your code.

Error:
Code:

C:\Users\Jeremias\Desktop\samp\pawno\include\easy-mysql.inc(1111) : error 001: expected token: "-string end-", but found "-identifier-"
Lane:

Code:

handle = SQL::CreateTable(table, (isnull(column_where)) ? "InnoDB" : column_where, (isnull(column_where2)) ? "latin5" : column_where2, connectionHandle);

I need help, urgently

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Good, I tell you something that has me desperate, I have a server with 100 users, and for some time here the server closes for no reason, I placed the updated and configured crashdetecte does not show me any crash record. The server closes, the only thing the console tells me is;

[log-core] fatal signal '11' (SIGSEGV) catched.

Segmentation fault

MYSQL LOG

[ERROR] signal 11 (SIGSEGV) catched; shutting log-core down (errno: 0, signal code: 1, exit status: 24)



What can be?

Players are invisible when entering interiors

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I made an enter/exit system for my server and I have spent (way too) much time on it only for it to give me this weird bug that is so frustrating.

So, the way it works is, each /enter point has its own unique ID - this unique ID is used to set the player's virtual world, and to put him there when he spawns (it is stored in the player data as "IntID").

Anyways, I tested it out with a friend, and when we type in /enter, we both get sent to the same interior, same virtual world and in the MySQL database even the "IntID" value is the same (just like it should be). But for some reason, it completely messes everything up when it comes to player visibility.

When I am inside with another player, we don't see each other, but we can talk to each other and we will see the chat. Even when we go outside, we just can't see each other.

I really don't know what's causing this, but I have had this problem before on a script that I downloaded... I was hoping it wouldn't occur again after I made my /own/ script this time, but here I am, asking for support.

This is the /enter command.
pawn Code:
CMD:enter(playerid, params[])
{
    if(Dead[playerid] != 0) return SCM(playerid, COLOR_WARNING, "SERVER: You can't use this command while brutally wounded!");
   
    if(IsNear(playerid, 2.0, 1845.3463,-1873.9297,13.5889)) SendToInterior(playerid, 1);
    if(IsNear(playerid, 2.0, 2244.4397,-1665.1970,15.4766)) SendToInterior(playerid, 2);
   
    if(IsNear(playerid, 2.0, 1555.0477,-1675.6083,16.1953)) SendToInterior(playerid, 7);
   
    if(IsNear(playerid, 2.0, 2105.1631,-1806.4504,13.5547)) SendToInterior(playerid, 3);
    if(IsNear(playerid, 2.0, 1199.1548,-918.3701,43.1222)) SendToInterior(playerid, 4);
    if(IsNear(playerid, 2.0, 1038.2531,-1340.3801,13.7408)) SendToInterior(playerid, 5);
    if(IsNear(playerid, 2.0, 1567.9523,-1897.7279,13.5608))
    {
        if(GetPlayerMoney(playerid) >= 500)
        {
            SendToInterior(playerid, 6);
            GivePlayerMoney(playerid, -500);
            SaveStats(playerid);
        }
        else return SCM(playerid, COLOR_WARNING, "[!]{c9c9c9} You cannot afford to enter!");
    }
   
    if(IsNear(playerid, 2.0, 1845.8070,-1862.4299,13.5896)) SendToInterior(playerid, 8);
    if(IsNear(playerid, 2.0, 1929.0356,-1776.3191,13.5469)) SendToInterior(playerid, 9);
    if(IsNear(playerid, 2.0, 2001.8214,-1761.9598,13.5391)) SendToInterior(playerid, 10);
    if(IsNear(playerid, 2.0, 2139.1614,-1742.9899,13.5524)) SendToInterior(playerid, 11);
    if(IsNear(playerid, 2.0, 2101.1729,-1359.5189,23.9844)) SendToInterior(playerid, 12);
    if(IsNear(playerid, 2.0, 1315.5875,-898.1740,39.5781)) SendToInterior(playerid, 13);
    if(IsNear(playerid, 2.0, 1104.9192,-1370.0314,13.9844)) SendToInterior(playerid, 14);
   
    return 1;
}
As you can see, I am using a function that I have declared, which is "SendToInterior":
pawn Code:
stock SendToInterior(playerid, intid)
{
    switch(intid)
    {
        //CLOTHING SHOPS
        case 1:
        {
            SetPlayerInterior(playerid, 1);
            SetPlayerVirtualWorld(playerid, 1);
            SetPlayerPos(playerid, 203.9249, -50.3102, 1002.1138);
            Player[playerid][IntID] = 1;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[UNITY CLOTHES SHOP] - /buyclothes");
            GameTextForPlayer(playerid, "~y~UNITY CLOTHES SHOP", 2000, 1);
        }
        case 2:
        {
            SetPlayerInterior(playerid, 15);
            SetPlayerVirtualWorld(playerid, 2);
            SetPlayerPos(playerid, 207.6551, -110.8501, 1005.1328);
            Player[playerid][IntID] = 2;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[BINCO] - /buyclothes");
            GameTextForPlayer(playerid, "~y~BINCO", 2000, 1);
        }
        //POLICE STATIONS
        case 7:
        {
            SetPlayerInterior(playerid, 10);
            SetPlayerVirtualWorld(playerid, 7);
            SetPlayerPos(playerid, 246.3829, 107.5783, 1003.2188);
            Player[playerid][IntID] = 7;
            SaveStats(playerid);
            GameTextForPlayer(playerid, "~b~LSPD HQ", 2000, 1);
        }
        //RESTAURANTS
        case 3:
        {
            SetPlayerInterior(playerid, 5);
            SetPlayerVirtualWorld(playerid, 3);
            SetPlayerPos(playerid, 372.3853, -133.4391, 1001.4995);
            Player[playerid][IntID] = 3;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[PIZZA STACKS] - /eat");
            GameTextForPlayer(playerid, "~y~PIZZA STACKS", 2000, 1);
        }
        case 4:
        {
            SetPlayerInterior(playerid, 10);
            SetPlayerVirtualWorld(playerid, 4);
            SetPlayerPos(playerid, 363.1222, -75.0495, 1001.5078);
            Player[playerid][IntID] = 4;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[BURGER SHOT] - /eat");
            GameTextForPlayer(playerid, "~y~BURGER SHOT", 2000, 1);
        }
        case 5:
        {
            SetPlayerInterior(playerid, 17);
            SetPlayerVirtualWorld(playerid, 5);
            SetPlayerPos(playerid, 377.1698, -193.0990, 1000.7658);
            Player[playerid][IntID] = 5;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[RUSTY BROWN'S DONUTS] - /eat");
            GameTextForPlayer(playerid, "~y~RUSTY BROWN'S", 2000, 1);
        }
        case 6:
        {
            SetPlayerInterior(playerid, 1);
            SetPlayerVirtualWorld(playerid, 6);
            SetPlayerPos(playerid, -794.9139, 489.8006, 1376.4384);
            Player[playerid][IntID] = 6;
            SaveStats(playerid);
            SCM(playerid, 0xcFFFF00FF, "[LUIGI'S PIZZERIA] - /eat");
            GameTextForPlayer(playerid, "~y~LUIGI'S PIZZA", 2000, 1);
        }
        //STORES
        case 8:
        {
            SetPlayerInterior(playerid, 6);
            SetPlayerVirtualWorld(playerid, 8);
            SetPlayerPos(playerid, -27.3813, -58.1704, 1003.5394);
            Player[playerid][IntID] = 8;
            SaveStats(playerid);
            SCM(playerid, green, "[UNITY 24/7] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~UNITY 24/7", 2000, 1);
        }
        case 9:
        {
            SetPlayerInterior(playerid, 6);
            SetPlayerVirtualWorld(playerid, 9);
            SetPlayerPos(playerid, -27.3813, -58.1704, 1003.5394);
            Player[playerid][IntID] = 9;
            SaveStats(playerid);
            SCM(playerid, green, "[IDLEWOOD GAS] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~IDLEWOOD 24/7", 2000, 1);
        }
        case 10:
        {
            SetPlayerInterior(playerid, 6);
            SetPlayerVirtualWorld(playerid, 10);
            SetPlayerPos(playerid, -27.3813, -58.1704, 1003.5394);
            Player[playerid][IntID] = 10;
            SaveStats(playerid);
            SCM(playerid, green, "[69 CENTS ONLY] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~69 CENTS ONLY", 2000, 1);
        }
        case 11:
        {
            SetPlayerInterior(playerid, 10);
            SetPlayerVirtualWorld(playerid, 11);
            SetPlayerPos(playerid, 6.0912, -31.5119, 1003.5494);
            Player[playerid][IntID] = 11;
            SaveStats(playerid);
            SCM(playerid, green, "[IDLEWOOD 24/7] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~IDLEWOOD 24/7", 2000, 1);
        }
        case 12:
        {
            SetPlayerInterior(playerid, 6);
            SetPlayerVirtualWorld(playerid, 12);
            SetPlayerPos(playerid, -27.3813, -58.1704, 1003.5394);
            Player[playerid][IntID] = 12;
            SaveStats(playerid);
            SCM(playerid, green, "[JEFFERSON 24/7] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~JEFFERSON 24/7", 2000, 1);
        }
        case 13:
        {
            SetPlayerInterior(playerid, 6);
            SetPlayerVirtualWorld(playerid, 13);
            SetPlayerPos(playerid, -27.3813, -58.1704, 1003.5394);
            Player[playerid][IntID] = 13;
            SaveStats(playerid);
            SCM(playerid, green, "[MULHOLLAND 24/7] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~MULHOLLAND 24/7", 2000, 1);
        }
        case 14:
        {
            SetPlayerInterior(playerid, 10);
            SetPlayerVirtualWorld(playerid, 14);
            SetPlayerPos(playerid, 6.0912, -31.5119, 1003.5494);
            Player[playerid][IntID] = 14;
            SaveStats(playerid);
            SCM(playerid, green, "[VERONA MALL 24/7] - /withdraw /balance /buy");
            GameTextForPlayer(playerid, "~g~MALL 24/7", 2000, 1);
        }
    }
}

And for some reason it doesn't work! I even tried to manually set me and my friend's virtual worlds to the same one, and it still doesn't work. Can anyone please help? I will make sure to give REP+.

[Ajuda] Salvar skin

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eu uso dof2 e to em duvida de como faco para salvar a skin do player quando ele sair, e ao logar, ele voltar com a skin que estava :p

Quem puder me ajudar, darei +rep 8)

[Ajuda] Mapa por vez - Onplayerspawn

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Alguém pode me ajudar com uma base de mapas? tipo chamar cada mapa um de cada vez 1 depois 2 depois 3 depois 4 no onplayerspawn?

[Help] I need help with a pickup

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Hello, I need you to help me in a pickup that I am doing, what I am doing is to create a pickup with the minigun icon and that when a player passes over the le of a minigun with 12 ammunition

I created the pickup with the minigun but when a player passes over it he doesn't give anything and I need help with that.

Here is the code I put:

new minigun;

///////////////////////////////////////////////////

public OnGameModeInit () {

minigun=CreatePickup (362, 1, 2489.5010, -1669.5480, 13.3359, 0);

return 1;
}

//////////////////////////////////////////////////// //

public OnPlayerPickUpPickup (playerid, pickupid)
{
if (pickupid == minigun)
{
GivePlayerWeapon (playerid, 362, 12);
}

return 1;
}

[Projeto] Brasil life start RP procuro pessoas pro projeto

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Estou precisando de pessoas pra staff e programadores pois sozinho não estou dando conta.
Sobre o server
o servidor e pra Android Eu mesmo criei o Gamemode do zero atualmente está online e já bateu o número de 90 players online preciso de ajuda com o projeto pois e muita coisa só para mim cuidar e estou um pouco q sem tempo

Ficou interessado? Vem PV

Minha assinatura tem os dados do servidor

Disabling command for attacked player

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Hey,
Quote:

COMMAND:kill(playerid, params[])
{
SetPlayerHealth(playerid,0);
return 1;
}
In the above command,i want to add restriction like- A player who is attacked in last 10 seconds can't use this command or it returns "You can't use this command when attacked"
I don't know where to start it with,so anyone could help ?

Sprinting in interiors that are in the sky

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Hello, I wanted to map an interior so I started mapping in the sky so I can be free and don't encounter any unnecessary objects in my way. But then I slowly noticed that I can't sprint, although I remember that in certain servers, some custom made interiors are obviously in the sky but yet you can sprint in them.

Characters

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Is there any way to make every X characters execute a function?

Texture Studio Problem with more Players

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Hello Guys i have a little problem, when i start server and come my brother and make same text then the server shutdown.

PS: Sorry for ENG



----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.DL-R1, (C)2005-2018 SA-MP Team

[16:37:36]
[16:37:36] Server Plugins
[16:37:36] --------------
[16:37:36] Loading plugin: crashdetect
[16:37:36] CrashDetect v4.18.1 is OK.
[16:37:36] Loaded.
[16:37:36] Loading plugin: sscanf
[16:37:36]

[16:37:36] ===============================

[16:37:36] sscanf plugin loaded.

[16:37:36] Version: 2.8.1

[16:37:36] (c) 2012 Alex "******" Cole

[16:37:36] ===============================

[16:37:36] Loaded.
[16:37:36] Loading plugin: streamer
[16:37:36]

*** Streamer Plugin v2.7.2 by Incognito loaded ***

[16:37:36] Loaded.
[16:37:36] Loading plugin: filemanager
[16:37:36] ******************
[16:37:36] ** FILE MANAGER **
[16:37:36] ** Loaded **
[16:37:36] ** Version 1.5 **
[16:37:36] ******************
[16:37:36] Loaded.
[16:37:36] Loaded 4 plugins.

[16:37:36] [artwork:crc] lvpdpc2.dff CRC = 0xFBD1EA7C
[16:37:36] [artwork:crc] lvpdpc2.txd CRC = 0xDC92731E
[16:37:36] [artwork:crc] lapdpd2.dff CRC = 0xA558D422
[16:37:36] [artwork:crc] lapdpd2.txd CRC = 0xA442E2DA
[16:37:36] [artwork:crc] wallzzz.dff CRC = 0x4BC6EDFF
[16:37:36] [artwork:crc] wallzzz.txd CRC = 0x235E3EEB
[16:37:36]
[16:37:36] Filterscripts
[16:37:36] ---------------
[16:37:36] Loading filterscript 'tstudio.amx'...
[16:37:36]
[16:37:36]
[16:37:36]
[16:37:36] =======================================
[16:37:36] | |
[16:37:36] | YSI version 3.09.0684 |
[16:37:36] | By Alex "******" Cole |
[16:37:36] | |
[16:37:36] =======================================
[16:37:36]
[16:37:36]
[16:37:36]
[16:37:36] LOADED 9065 texture definitions
[16:37:36] ----------------------------------------------
[16:37:36] ----Texture Studio By [uL]Pottus and Crayder--
[16:37:36] ------------------------------------Loaded----
[16:37:36] Loaded 1 filterscripts.

[16:37:36]
/*-----------------------------------*\
[16:37:36] |*=====[TS Base GameMode Loaded]=====*|
[16:37:36] \*-----------------------------------*/

[16:37:36] Number of vehicle models: 0
[16:37:40] [connection] incoming connection: 188.175.30.64:59777 id: 0
[16:37:40] [join] Markyz has joined the server (0:188.175.30.64)
[16:37:41] /thelp missing command: mtsearch
[16:37:41] Warning: There's something missing or extra in /thelp for player 0.
(Report to Crayder on SA-MP Discord if this message ever shows)
[16:38:09] [connection] incoming connection: 78.98.71.57:26797 id: 1
[16:38:09] [join] eklipsosk. has joined the server (1:78.98.71.57)
[16:38:09] /thelp missing command: mtsearch
[16:38:09] Warning: There's something missing or extra in /thelp for player 0.
(Report to Crayder on SA-MP Discord if this message ever shows)
[16:38:27] [debug] Server crashed while executing tstudio.amx
[16:38:27] [debug] AMX backtrace:
[16:38:27] [debug] #0 native format () from samp-server.exe
[16:38:27] [debug] #1 00008d10 in ?? (22217192, 128, 22320256, 1834156516) from tstudio.amx
[16:38:27] [debug] #2 00037d04 in ?? (1, 46107484) from tstudio.amx
[16:38:27] [debug] #3 000204d8 in public OnPlayerCommandText (1, 46107484) from tstudio.amx
[16:38:27] [debug] Native backtrace:
[16:38:27] [debug] #0 0046d2d0 in ?? () from samp-server.exe
[16:38:27] [debug] #1 0046fd42 in ?? () from samp-server.exe
[16:38:27] [debug] #2 73dcd60a in ?? () from plugins\crashdetect.DLL
[16:38:27] [debug] #3 73dd4078 in ?? () from plugins\crashdetect.DLL
[16:38:27] [debug] #4 73dca767 in ?? () from plugins\crashdetect.DLL
[16:38:27] [debug] #5 73dcd65a in ?? () from plugins\crashdetect.DLL
[16:38:27] [debug] #6 0046b338 in ?? () from samp-server.exe
[16:38:27] [debug] #7 00499021 in ?? () from samp-server.exe
[16:38:27] [debug] #8 02bf8b5c in ?? ()
[16:38:27] [debug] #9 4fc438a1 in ?? () from samp-server.exe
[16:38:27] [debug] Registers:
[16:38:27] [debug] EAX: 00000000 EBX: 0019f648 ECX: 004fb400 EDX: ffffffff
[16:38:27] [debug] ESI: 712fece0 EDI: 00000004 EBP: 3075c085 ESP: 00499029
[16:38:27] [debug] EIP: 4fc438a1 EFLAGS: 00010286
[16:38:27] [debug] Stack:
[16:38:27] [debug] ESP+00000000: 85088b00 8d2574c9 52182454 4f25e853
[16:38:27] [debug] ESP+00000020: 5056ff6a ffca8ee8 10c483ff 18248c8d
[16:38:27] [debug] ESP+00000040: 8bfffb49 0234248c 5e5f0000 000d8964
[16:38:27] [debug] ESP+00000060: cccccccc 6acccccc 1c6b68ff a164004b
[16:38:27] [debug] ESP+00000080: 848b0000 00013c24 56555300 5708c083
[16:38:27] [debug] ESP+000000a0: e81c245c fffb47cf c4380d8b 718b004f
[16:38:27] [debug] ESP+000000c0: 4c2484c7 00000001 66000000 ff045889
[16:38:27] [debug] ESP+000000e0: 00016484 a28de800 8166ffff 8b03e8fb
[16:38:27] [debug] ESP+00000100: 0fc08500 00014084 ce8b5300 fccfe6e8
[16:38:27] [debug] ESP+00000120: c82bcd8b 07d0f981 8c0f0000 00000119
[16:38:27] [debug] ESP+00000140: 244489c0 a98c0f14 33000000 8d08ebff
[16:38:27] [debug] ESP+00000160: 8c8b0000 024de4be 74c98500 6a016a7b
[16:38:27] [debug] ESP+00000180: 8bfffb4d 1394be84 016a0000 4c8d206a
[16:38:27] [debug] ESP+000001a0: c18c0d8b 198b0051 24548d57 93ff5226
[16:38:27] [debug] ESP+000001c0: 41896611 8c0d8b04 ff0051c1 016a4c53
[16:38:27] [debug] ESP+000001e0: fffb4d33 1424448b fdb70f45 8e0ff83b
[16:38:27] [debug] ESP+00000200: 24448d10 4c8d501c 54893424 04e82024
[16:38:27] [debug] ESP+00000220: 83006a00 c48b08ec 3089006a 24748b66
[16:38:27] [debug] ESP+00000240: ff004c00 00008092 244c8d00 2484c728
[16:38:27] [debug] ESP+00000260: 0000013c 645d5e5f 00000d89 815b0000
[16:38:27] [debug] ESP+00000280: 68ff6a04 004b1c6b 25896450 00000000
[16:38:27] [debug] ESP+000002a0: d1840f57 85000000 c9840fc0 99000000
[16:38:27] [debug] ESP+000002c0: 40006a03 4c8d5650 38e82024 6afffb46
[16:38:27] [debug] ESP+000002e0: 00000001 e8000000 fffb475b c4380d8b
[16:38:27] [debug] ESP+00000300: 3889c48b 04588966 00e492ff 3d660000
[16:38:27] [debug] ESP+00000320: 38a14274 8b004fc4 8bc98508 b48b0468
[16:38:27] [debug] ESP+00000340: 30308689 08740000 e8575053 fffd4f77
[16:38:27] [debug] ESP+00000360: fffd2263 14244c8d 302484c7 ff000001
[16:38:27] [debug] ESP+00000380: 89645d5e 0000000d c4815b00 00000124
[16:38:27] [debug] ESP+000003a0: 68ff6a04 004b1c16 25896450 00000000
[16:38:27] [debug] ESP+000003c0: 00fc840f c0850000 00f4840f 83990000
[16:38:27] [debug] ESP+000003e0: 5040006a 244c8d55 4519e820 8c8dfffb
[16:38:27] [debug] Loaded modules:
[16:38:27] [debug] 00400000 - 0051f000 samp-server.exe
[16:38:27] [debug] 770e0000 - 7727c000 ntdll.dll
[16:38:27] [debug] 74990000 - 74a70000 KERNEL32.DLL
[16:38:27] [debug] 76a60000 - 76c5a000 KERNELBASE.dll
[16:38:27] [debug] 76300000 - 7684e000 SHELL32.dll
[16:38:27] [debug] 75cb0000 - 75d70000 msvcrt.dll
[16:38:27] [debug] 75450000 - 7548b000 cfgmgr32.dll
[16:38:27] [debug] 75d70000 - 75e92000 ucrtbase.dll
[16:38:27] [debug] 75060000 - 750e9000 shcore.dll
[16:38:27] [debug] 76d30000 - 76def000 RPCRT4.dll
[16:38:27] [debug] 74750000 - 74770000 SspiCli.dll
[16:38:27] [debug] 74740000 - 7474a000 CRYPTBASE.dll
[16:38:27] [debug] 74cb0000 - 74d12000 bcryptPrimitives.dll
[16:38:27] [debug] 74fe0000 - 75059000 sechost.dll
[16:38:27] [debug] 75110000 - 75388000 combase.dll
[16:38:27] [debug] 756b0000 - 75cac000 windows.storage.dll
[16:38:27] [debug] 75490000 - 75510000 msvcp_win.dll
[16:38:27] [debug] 75390000 - 7540e000 advapi32.dll
[16:38:27] [debug] 77010000 - 7702c000 profapi.dll
[16:38:27] [debug] 76e10000 - 76e64000 powrprof.dll
[16:38:27] [debug] 76fc0000 - 77004000 shlwapi.dll
[16:38:27] [debug] 76c60000 - 76c83000 GDI32.dll
[16:38:27] [debug] 74d80000 - 74ee6000 gdi32full.dll
[16:38:27] [debug] 76850000 - 769e9000 USER32.dll
[16:38:27] [debug] 76df0000 - 76e07000 win32u.dll
[16:38:27] [debug] 762f0000 - 762ff000 kernel.appcore.dll
[16:38:27] [debug] 74770000 - 74782000 cryptsp.dll
[16:38:27] [debug] 72cb0000 - 72cb8000 WSOCK32.dll
[16:38:27] [debug] 74d20000 - 74d7f000 WS2_32.dll
[16:38:27] [debug] 71970000 - 71994000 WINMM.dll
[16:38:27] [debug] 70670000 - 70693000 winmmbase.dll
[16:38:27] [debug] 75410000 - 75435000 IMM32.DLL
[16:38:27] [debug] 73db0000 - 73e00000 crashdetect.DLL
[16:38:27] [debug] 73c80000 - 73d3f000 MSVCR100.dll
[16:38:27] [debug] 73d40000 - 73da9000 MSVCP100.dll
[16:38:27] [debug] 10000000 - 1000d000 sscanf.DLL
[16:38:27] [debug] 73c40000 - 73c7f000 streamer.DLL
[16:38:27] [debug] 00b90000 - 00bbc000 filemanager.DLL
[16:38:27] [debug] 73ba0000 - 73c3c000 MSVCP100D.dll
[16:38:27] [debug] 73a20000 - 73b92000 MSVCR100D.dll
[16:38:27] [debug] 68220000 - 68272000 mswsock.dll
[16:38:27] [debug] 743c0000 - 743d1000 napinsp.dll
[16:38:27] [debug] 73e30000 - 73e46000 pnrpnsp.dll
[16:38:27] [debug] 741a0000 - 741b0000 wshbth.dll
[16:38:27] [debug] 73e10000 - 73e26000 NLAapi.dll
[16:38:27] [debug] 744b0000 - 744e3000 IPHLPAPI.DLL
[16:38:27] [debug] 740d0000 - 74160000 DNSAPI.dll
[16:38:27] [debug] 74900000 - 74907000 NSI.dll
[16:38:27] [debug] 73e00000 - 73e0b000 winrnr.dll
[16:38:27] [debug] 61f60000 - 61fb1000 fwpuclnt.dll
[16:38:27] [debug] 750f0000 - 75109000 bcrypt.dll
[16:38:27] [debug] 61fc0000 - 61fc8000 rasadhlp.dll

Automatic script on startup

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Hello Community! I want to ask if you have a script on Gta San Andreas Ubuntu auto run. Because I tried everything and nothing goes :( Please, if there is a pro on Ubuntu then let me send all the codes to auto start. THANKS

[Tool/Web/Other] Simple website design for RP servers

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Greetings lads,

I had created this simple website for sunrise-rp.com. Now as they have closed their community (long time back) so I have decided to release this design.

House is open for suggestions.



Download link - https://github.com/GSomil/sunrise-rp.com

Thanks for checking this thread.
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