









Dialog:stats(playerid, response, listitem, inputtext[])
{
if(response)
{
new id = g_SelectedOption[playerid];
if(!IsPlayerConnected(id) || !IsPlayer(id, loggedin))
return 1;
new gang = g_Player[id][gangid], fmt[1024], title[56], gangstr[56];
format(title, 56, "%p's statistics", id);
switch(listitem)
{
case 0:
{
if(gang == -1)
strcat(gangstr, "{FF0000}None");
else
format(gangstr, 56, "{%s}[%s]%s", g_Gang[gang][gcolour], g_Gang[gang][gtag], g_Gang[gang][gname]);
new modestr[28];
switch(g_Player[id][playermode])
{
case PMODE_NORMAL:
{
format(modestr, 28, "Normal");
}
case PMODE_PEACE:
{
format(modestr, 28, "Peace");
}
default:
{
format(modestr, 28, "None");
}
}
format(fmt, 1024, "{FFFFFF} \
"BLUE"General"WHITE"\n\
Account id \t%d\n \
Registered date \t%n\n \
Last logged in \t%n\n \
Kills \t\t%d\n \
Deaths \t%d\n \
K/D Ratio \t%.2f\n \
Money \t"GREEN"${FFFFFF}%m\n \
Coins \t\t%d\n \
Mode \t%s \n \
Playtime \t%d Hours %d Minutes %d Seconds\n \
Reaction test win \t%d \n \
Math quiz win \t%d \n \
Max Spree \t%d \n \
Gravity \t%f\n \
Skin \t\t%d\n \
Reaction Test Record \t%.2f Seconds\n \
Total Arrest \t%d\n \
"RED"Minigames"WHITE"\n\
Race Won \t\t%d \n \
Derby Won \t\t%d \n \
Parkour Completed \t%d \n \
Skydive Completed \t%d \n \
Vehicle Parkour Completed \t%d \n \
Moneybag Found \t%d \n \
"GREY"Jobs"WHITE"\n\
Bus Completed \t%d \n \
Pizza Completed \t%d \n \
Ojek Completed \t%d \n \
Taxi Completed \t%d \n \
Trashmaster Completed \t%d \n \
Truck Completed \t%d \n \
Sweeper Completed \t%d \n \
"PURPLE"Others"WHITE"\n\
Total Donasi \t$%m\n \
Packet Loss \t%.2f\n \
Gang \t\t%s", g_Player[id][dbid], g_Player[id][registered], g_Player[id][lastlogged], g_Player[id][kills], g_Player[id][deaths], ((g_Player[id][kills] * 1.0) / g_Player[id][deaths]), GetPlayerMoney(id), g_Player[id][coins], modestr, g_Player[id][logintime] / 3600, (g_Player[id][logintime] % 3600) / 60, g_Player[id][logintime] % 60, g_Player[id][reactiontest], g_Player[id][mathquiz], g_Player[id][maxspree], GetPlayerGravity(id), GetPlayerSkin(id), floatdiv(float(g_Player[id][reactiontestticks]), 1000), g_Player[id][arrest], g_Player[id][racewon], g_Player[id][derbywon], g_Player[id][parkourcomplete], g_Player[id][skydivecomplete], g_Player[id][vparkourcomplete], g_Player[id][moneybagfound], g_Player[id][buscompleted], g_Player[id][pizzacompleted], g_Player[id][ojekcompleted], g_Player[id][taxicompleted], g_Player[id][trashcompleted], g_Player[id][truckcompleted], g_Player[id][sweepercompleted], g_Player[id][totaldonation], NetStats_PacketLossPercent(id), gangstr);
Dialog_Show(playerid, "", DIALOG_STYLE_MSGBOX, title, fmt, CLOSE, "");
}
case 1:
{
new query[256], Cache:cache, count, rank, point, combo;
strcat(fmt, "Rank\tTrack Name\tPoint\tCombo\n");
foreach(new i : Drifts)
{
mysql_format(g_Sql, query, 256, "SELECT point, combo, 1 + (SELECT count(*) from drift_points a WHERE a.point > b.point AND driftid = %d) as rank FROM drift_points b WHERE playerid = %d AND driftid = %d ORDER BY rank ASC LIMIT 1", g_Drift[i][drid], g_Player[id][dbid], g_Drift[i][drid]);
cache = mysql_query(g_Sql, query, true);
cache_get_row_count(count);
if(count)
{
cache_get_value_index_int(0, 0, point);
cache_get_value_index_int(0, 1, combo);
cache_get_value_index_int(0, 2, rank);
format(fmt, 512, "%s#%d\t%s\t%d\t%d\n", fmt, rank, g_Drift[i][drname], point, combo);
}
else
format(fmt, 512, "%s-\t%s\t-\t-\n", fmt, g_Drift[i][drname]);
cache_delete(cache);
}
Dialog_Show(playerid, "", DIALOG_STYLE_TABLIST_HEADERS, title, fmt, CLOSE, "");
}
case 2:
{
new name[MAX_PLAYER_NAME];
GetPlayerName(id, name, MAX_PLAYER_NAME);
cmd_achievements(GetCommandID("achievements"), playerid, name);
}
}
}
return 1;
}
easyDialog.inc(63) : error 004: function "va_formatex" is not implemented
stock Dialog_Open(playerid, function[], style, caption[], info[], button1[], button2[], va_args<>)
{
static
string[4096]
;
if (!strlen(info))
{
return 0;
}
va_formatex(string, 4096, info, va_start<7>);
ShowPlayerDialog(playerid, 32700, style, caption, string, button1, button2);
s_DialogOpened[playerid] = 1;
strpack(s_DialogName[playerid], function, 32 char);
return 1;
}
CreateDynamicObject(18030, 1163.30908, -1320.85718, -42.91639, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(16089, 1960.56, -1373.33, 17.57, 0.00, 0.00, 0.00);
CreateDynamicObject(1641, 402.14032, 1935.84192, 16.61540, 0.00000, 0.00000, 0.00000);
CreatePickup(11736, 23, 836.1238,-723.2672,499.8795); //Linha do warning
Create3DTextLabel("{FFFFFF}Farmácia\n{FFFFFF}Aperte {00FFFF}ENTER{FFFFFF} para comprar algo",COLOR_AZULBB,836.1238,-723.2672,499.8795,20.0,-1);
stock DestroyDroppedObjectItem(dropid)
{
DestroyDynamicObject(dItemData[dropid][ObjID]); //Warning
DestroyDynamic3DTextLabel(dItemData[dropid][text3d]); //Warning
dItemData[dropid][ObjtPos][0] = 0.0;
dItemData[dropid][ObjtPos][1] = 0.0;
dItemData[dropid][ObjtPos][2] = 0.0;
dItemData[dropid][ObjtID] = -1;
//dGunData[f][ObjData][0] = 0;
dItemData[dropid][ObjtData][1] = 0;
return 1;
}
C:\Users\Jaua\Downloads\Server\gamemodes\RP desde 0.pwn(8) : fatal error 100: cannot read from file: "YSI\y_ini"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
[02/05/2018 00:12:01]
[02/05/2018 00:12:01] Server Plugins
[02/05/2018 00:12:01] --------------
[02/05/2018 00:12:01] Loading plugin: crashdetect.so
[02/05/2018 00:12:01] Failed (/usr/lib32/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by plugins/crashdetect.so))
[02/05/2018 00:12:01] Loaded 0 plugins.
#include <a_samp>
#include <core>
#include <float>
#include "../include/gl_common.inc"
#include <streamer>
#include <PreviewModelDialog>
#include <memory>
#include <zcmd>
#include "../include/foreach.inc"
#pragma tabsize 0
CMD:monte(playerid, params[])
{
SetPlayerPos(playerid, -2228.7312,-1744.6199,480.8849);
return 1;
}
CMD:ls(playerid, params[])
{
SetPlayerPos(playerid, 1496.6437,-1674.2910,14.0469);
return 1;
}
CMD:lv(playerid, params[])
{
SetPlayerPos(playerid, 2113.5903,1900.2289,10.8203);
return 1;
}
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(26) : warning 201: redefinition of constant/macro (symbol "ObjectsToStream")
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(27) : warning 201: redefinition of constant/macro (symbol "StreamRange")
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(125) : warning 201: redefinition of constant/macro (symbol "OInfo")
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(126) : error 021: symbol already defined: "ModelID"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(137) : error 021: symbol already defined: "ObjectInfo"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(138) : error 021: symbol already defined: "ObjectUpdatetRunning"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(139) : error 021: symbol already defined: "CantCreateMore"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(140) : error 021: symbol already defined: "RefreshObjects"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(141) : error 021: symbol already defined: "OldX"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(141) : error 021: symbol already defined: "OldZ"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(145) : error 021: symbol already defined: "F_StartUpdate"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(149) : error 021: symbol already defined: "F_CreateObject"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(192) : error 021: symbol already defined: "F_IsValidObject"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(200) : error 021: symbol already defined: "F_DestroyObject"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(233) : error 021: symbol already defined: "F_StopObject"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(248) : error 021: symbol already defined: "F_SetObjectPos"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(266) : error 021: symbol already defined: "F_GetObjectPos"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(280) : error 021: symbol already defined: "F_SetObjectRot"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(298) : error 021: symbol already defined: "F_GetObjectRot"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(312) : error 021: symbol already defined: "F_RefreshObjects"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(324) : error 021: symbol already defined: "F_ObjectUpdate"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(401) : error 021: symbol already defined: "F_ObjectUpdateForAll"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(405) : error 021: symbol already defined: "F_PlayerObjectUpdate"
C:\Users\Leonardo\Desktop\Brasil Play Script 4.9\gamemodes\BPS.pwn(475) : error 021: symbol already defined: "F_SetPlayerPos"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
21 Errors.
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true) == 0)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Help Menu", "Commands \nFAQs \nTutorials \nCommunity", "Select", "Cancel");
}
if (strcmp("/commands", cmdtext, true)== 1)
{
ShowPlayerDialog(playerid, 13, DIALOG_STYLE_LIST, "Commands", "General Commands \nChat Commands \nAnimation Commands \nGroup Commands \nPremium Commands\
\nHelper Commands \nStaff Commands", "Select", "Cancel");
}
if (strcmp("/cmds", cmdtext, true) == 2)
{
ShowPlayerDialog(playerid, 21, DIALOG_STYLE_LIST, "Commands", "General Commands \nChat Commands \nAnimation Commands \nGroup Commands \nPremium Commands\
\nHelper Commands \nStaff Commands", "Select", "Cancel");
return 1;
}
return 0;
}