Hi all.i need your help guyz. To check my Pickup's to Checkpoints... Like This..
so my problem is:- I'm already creating a Pickup's for House for Sale + For House not for sale! so i wanted to change The both Pickup's to Checkpoints Example:- Pickups changing to Checkpoints In the code below you will know.
So. How to change Both Pickup's For EXIT + For Entering? Here my code!
WARRING:- If you still not understand me Please write a command!!
So!! Here you go!!!
NOTE:- Do not forgot i already making a Checkpoint for Exit From house! so dont change it i want only
[Checkpoint for House for sale + For house not for sale! so i meaning allowance Pickup's I Want Checkpoints!!
If u still need more infomation tell me!!
NOTE:- You still not understand? Look at the pictures here!!
Like this
Change To:- Leave the text's Only Checkpoints
I Hope you understand me!! NOW HELP ME!!
so my problem is:- I'm already creating a Pickup's for House for Sale + For House not for sale! so i wanted to change The both Pickup's to Checkpoints Example:- Pickups changing to Checkpoints In the code below you will know.
So. How to change Both Pickup's For EXIT + For Entering? Here my code!
WARRING:- If you still not understand me Please write a command!!
PHP Code:
stock LoadHouse(houseid)
{
format(hInfo[houseid][hName], 256, "%s", dini_Get(HousePath(houseid), "Name"));
format(hInfo[houseid][hOwner], 256, "%s", dini_Get(HousePath(houseid), "Owner"));
format(hInfo[houseid][hIName], 256, "%s", dini_Get(HousePath(houseid), "InteriorName"));
format(hInfo[houseid][hNotes], 256, "%s", dini_Get(HousePath(houseid), "Notes"));
hInfo[houseid][hScore] = dini_Int(HousePath(houseid), "Score");
hInfo[houseid][hPrice] = dini_Int(HousePath(houseid), "Price");
hInfo[houseid][hSale] = dini_Int(HousePath(houseid), "Sale");
hInfo[houseid][hInterior] = dini_Int(HousePath(houseid), "Interior");
hInfo[houseid][hWorld] = dini_Int(HousePath(houseid), "World");
hInfo[houseid][hLocked] = dini_Int(HousePath(houseid), "Locked");
hInfo[houseid][hEnterPos][0] = dini_Float(HousePath(houseid), "xPoint");
hInfo[houseid][hEnterPos][1] = dini_Float(HousePath(houseid), "yPoint");
hInfo[houseid][hEnterPos][2] = dini_Float(HousePath(houseid), "zPoint");
hInfo[houseid][hEnterPos][3] = dini_Float(HousePath(houseid), "aPoint");
hInfo[houseid][hPickupP][0] = dini_Float(HousePath(houseid), "enterX");
hInfo[houseid][hPickupP][1] = dini_Float(HousePath(houseid), "enterY");
hInfo[houseid][hPickupP][2] = dini_Float(HousePath(houseid), "enterZ");
hInfo[houseid][ExitCPPos][0] = dini_Float(HousePath(houseid), "exitX");
hInfo[houseid][ExitCPPos][1] = dini_Float(HousePath(houseid), "exitY");
hInfo[houseid][ExitCPPos][2] = dini_Float(HousePath(houseid), "exitZ");
hInfo[houseid][MoneyStore] = dini_Int(HousePath(houseid), "MoneySafe");
new string[256];
if(hInfo[houseid][hSale] == 0)
{
format(string, 256, ""white"HouseID: "red"%d\n"green"House for Sale!\n"white"Price: "red"$%d\n"white"Interior: "green"%s\n"white"Score: "red"%d\n\n"white"/buyhouse to buy the house.", houseid, hInfo[houseid][hPrice], hInfo[houseid][hIName], hInfo[houseid][hScore]);
hInfo[houseid][hMapIcon] = CreateDynamicMapIcon(hInfo[houseid][hPickupP][0], hInfo[houseid][hPickupP][1], hInfo[houseid][hPickupP][2], SALE_ICON, -1, 0, 0, -1, STREAM_DISTANCES, MAPICON_LOCAL);
hInfo[houseid][hPickup] = CreateDynamicPickup(SALE_PICKUP, 1, hInfo[houseid][hPickupP][0], hInfo[houseid][hPickupP][1], hInfo[houseid][hPickupP][2], 0, 0, -1, STREAM_DISTANCES);
}
else
{
if(hInfo[houseid][hLocked] == 0)
{
if(strcmp(hInfo[houseid][hName], "None", true) == 0)
{
format(string, 256, ""white"HouseID: "red"%d\n"green"House is Unlocked!!\n"white"House By: "red"%s\n"white"Interior: "green"%s\n"white"Score: "red"%d\n"white"Price: "green"$%d\n\n"white"Type /henter to enter inside.", houseid, hInfo[houseid][hOwner], hInfo[houseid][hIName], hInfo[houseid][hScore], hInfo[houseid][hPrice]);
}
else
{
format(string, 256, ""white"HouseID: "red"%d\n"green"House is Unlocked!!\n"white"House By: "red"%s\n"white"Name: "green"%s\n"white"Interior: "red"%s\n"white"Score: "red"%d\n"white"Price: "green"$%d\n\n"white"Type /henter to enter inside.", houseid, hInfo[houseid][hOwner], hInfo[houseid][hName], hInfo[houseid][hIName], hInfo[houseid][hScore], hInfo[houseid][hPrice]);
}
}
else
{
if(strcmp(hInfo[houseid][hName], "None", true) == 0)
{
format(string, 256, ""white"HouseID: "red"%d\n"red"House is Locked!\n"white"House By: "red"%s\n"white"Interior: "green"%s\n"white"Score: "red"%d\n"white"Price: "green"$%d\n\n"white"Type /henter to enter inside.", houseid, hInfo[houseid][hOwner], hInfo[houseid][hIName], hInfo[houseid][hScore], hInfo[houseid][hPrice]);
}
else
{
format(string, 256, ""white"HouseID: "red"%d\n"red"House is Locked!\n"white"House By: "red"%s\n"white"Name: "green"%s\n"white"Interior: "red"%s\n"white"Score: "red"%d\n"white"Price: "green"$%d\n\n"white"Type /henter to enter inside.", houseid, hInfo[houseid][hOwner], hInfo[houseid][hName], hInfo[houseid][hIName], hInfo[houseid][hScore], hInfo[houseid][hPrice]);
}
}
hInfo[houseid][hMapIcon] = CreateDynamicMapIcon(hInfo[houseid][hPickupP][0], hInfo[houseid][hPickupP][1], hInfo[houseid][hPickupP][2], NOTSALE_ICON, -1, 0, 0, -1, STREAM_DISTANCES, MAPICON_LOCAL);
hInfo[houseid][hPickup] = CreateDynamicPickup(NOTSALE_PICKUP, 1, hInfo[houseid][hPickupP][0], hInfo[houseid][hPickupP][1], hInfo[houseid][hPickupP][2], 0, 0, -1, STREAM_DISTANCES);
}
hInfo[houseid][hLabel] = CreateDynamic3DTextLabel(string, -1, hInfo[houseid][hPickupP][0], hInfo[houseid][hPickupP][1], hInfo[houseid][hPickupP][2], STREAM_DISTANCES, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, 0, 0, -1, STREAM_DISTANCES);
hInfo[houseid][hCP] = CreateDynamicCP(hInfo[houseid][ExitCPPos][0], hInfo[houseid][ExitCPPos][1], hInfo[houseid][ExitCPPos][2], 1.0, hInfo[houseid][hWorld], hInfo[houseid][hInterior], -1, 15.0);
return 1;
}
NOTE:- Do not forgot i already making a Checkpoint for Exit From house! so dont change it i want only
[Checkpoint for House for sale + For house not for sale! so i meaning allowance Pickup's I Want Checkpoints!!
If u still need more infomation tell me!!
NOTE:- You still not understand? Look at the pictures here!!
Like this
Change To:- Leave the text's Only Checkpoints
I Hope you understand me!! NOW HELP ME!!