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Textdraw Won't hide?

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This is the code for entering a custom inbterior:
Code:

SetFreezePos(playerid, Float:x, Float:y, Float:z)
{
    if(PlayerInfo[playerid][pFreezeTimer] >= 0)
        {
                KillTimer(PlayerInfo[playerid][pFreezeTimer]);
        }

    PlayerInfo[playerid][pFreezeTimer] = SetTimerEx("UnfreezePlayer", 3000, false, "ifff", playerid, x, y, z);
        SetPlayerPos(playerid, x, y, z);

    TogglePlayerControllable(playerid, false);
        TextDrawShowForPlayer(playerid, Loading[0]);
        TextDrawShowForPlayer(playerid, Loading[1]);
        TextDrawShowForPlayer(playerid, Loading[2]);
        TextDrawShowForPlayer(playerid, Loading[3]);
        TextDrawShowForPlayer(playerid, Loading[4]);
        TextDrawShowForPlayer(playerid, Loading[5]);
        SetTimer("HideLoadingTextdraw", 3000, false);
}

Code:

forward HideLoadingTextdraw(playerid);
public HideLoadingTextdraw(playerid)
{
                TextDrawHideForPlayer(playerid, Loading[0]);
                TextDrawHideForPlayer(playerid, Loading[1]);
                TextDrawHideForPlayer(playerid, Loading[2]);
                TextDrawHideForPlayer(playerid, Loading[3]);
                TextDrawHideForPlayer(playerid, Loading[4]);
                TextDrawHideForPlayer(playerid, Loading[5]);
                TextDrawHideForPlayer(playerid, Loading[6]);
        }
}


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