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Custom Weapons - Improvisation

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It is not known if Kalcor will release custom weapons in future releases. Therefore, an alternative is to download the weapons models, and use in SetPlayerAttachObject. Making a simple script to check current weapon in hands, and attach the correct custom weapon, with little adjust of position, rotation and width. I testing now with my "acessories" filterscript, and result is cool :)

Of course, if kalcor release custom weapon native, would be perfect.

I will updating this topic with prints of my tests.


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