Hello, I noticed this bug while trying to set transparency for a sprite. Seems it doesn't display properly unless we show at the same time another textdraw with some unknown properties, I say "unknown" because sometimes it requires four different textdraws displayed and in other cases with one is enough. In the next video I'm showing just two more: a transparent box and some text.
Sprite used: LD_SPAC:white
Watch the video here.
I don't know if this bug is related to SA-MP at all, I noticed it using 0.3.8 and another dude was asking about it some days ago in a Discord server.
Best regards.
Sprite used: LD_SPAC:white
Watch the video here.
I don't know if this bug is related to SA-MP at all, I noticed it using 0.3.8 and another dude was asking about it some days ago in a Discord server.
Best regards.