Code:
=========================== FCNPC Exception Handler ============================
Address: 0x47467c
Registers:
EAX: 0x0 - EBX: 0x48b29b0 - ECX: 0x19f3c4 - EDX: 0x0
ESI: 0x0 - EDI: 0x8dae178 - EBP: 0x19f7f4 - ESP: 0x19f38c
Stack:
0x0: 0x48b29b0 - 0x4: 0x19f3c4 - 0x8: 0x0 - 0xC: 0x0 - 0x10: 0x0 - 0x14: 0x0
0x18: 0x7369 - 0x1C: 0x6c506e4f - 0x20: 0x72657961
Information:
System: Windows
SA-MP: 0.3.7 R2
FCNPC: 1.7.5
Functions:
FUNC_CPlayerPool__DeletePlayer: 0x466570
FUNC_CPlayer__Kill: 0x484620
FUNC_CPlayer__EnterVehicle: 0x484c70
FUNC_CPlayer__ExitVehicle: 0x484f50
FUNC_CPlayer__SpawnForWorld: 0x486d30
FUNC_GetVehicleModelInfo: 0x488240
FUNC_CConsole__GetIntVariable: 0x48b5b0
FUNC_ClientJoin_RPC: 0x4918f0
Pointers:
VAR_ServerAuthentication: 0x4f5fe8
VAR_NetVersion: 0xfd9
Offsets:
OFFSET_RemoteSystemManager: 0x33c
OFFSET_RemoteSystemSize: 0xcb8
OFFSET_RemoteSystem__ConnectMode: 0xcb0
OFFSET_RemoteSystem__Unknown: 0xcb5
=========================== FCNPC Exception Handler ============================