When Kalcor release VC&LC from GTA United 1.1, i try to convert Vice City from GTAU 1.2. The problem is dff files from 1.2 not append .col with kdff.exe, but kdffgui.exe works fine. In the last kdff release (1.1), i try to append .col in .dffs files in prompt: kdff.exe -p (all col files and dffs in same folder, with same names), and works. I not convert Quaternion to Euler angles, i only convert IPLs and IDEs from folder "GTA United 1.2/mod/vc2sa" to array, and switch objects IDs for negative IDs and AddSimpleModel and Create.
Bugs:
- Objects that need to be seen from far away do not appear because of the i not adjust draw/stream distance (object per object);
- Several objects are incorrect rotation and incorrect place.
- Total objects ~350mb, but in download screen, server only download 700 files/3000, 20mb in cache folder, and in console, server process all files and give CRC file correct.
Prints: https://imgur.com/a/PirCx
*Sorry for my bad english.
Bugs:
- Objects that need to be seen from far away do not appear because of the i not adjust draw/stream distance (object per object);
- Several objects are incorrect rotation and incorrect place.
- Total objects ~350mb, but in download screen, server only download 700 files/3000, 20mb in cache folder, and in console, server process all files and give CRC file correct.
Prints: https://imgur.com/a/PirCx
*Sorry for my bad english.