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Some new flavours in Roleplay Concept

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I know roleplay is a gamemode which has contributed most in attracting players in SA-MP but since the era of Godfather, the roleplay concept is almost same and there are no significant changes in roleplay.
Most people would say the server should be familiar and easy to learn, some would say, "make it unique", and many else.
But i would like to hear all your opinions about different roleplay concept and other suggestions which can really attract the players to a new way of roleplay.

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