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[Ajuda] Otimização

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Bom, eu tenho esse script que eu peguei na gringa(não lembro quem fez esse script) ele funciona perfeitamente !, mas to buscando um meio mas "otimizado".

Quote:

public OnPlayerConnect(playerid)
{
PreloadAnimLib(playerid, "AIRPORT");
PreloadAnimLib(playerid, "Attractors");
PreloadAnimLib(playerid, "BAR");
PreloadAnimLib(playerid, "BASEBALL");
PreloadAnimLib(playerid, "BD_FIRE");
PreloadAnimLib(playerid, "BEACH");
PreloadAnimLib(playerid, "benchpress");
PreloadAnimLib(playerid, "BF_injection");
PreloadAnimLib(playerid, "BIKED");
PreloadAnimLib(playerid, "BIKEH");
PreloadAnimLib(playerid, "BIKELEAP");
PreloadAnimLib(playerid, "BIKES");
PreloadAnimLib(playerid, "BIKEV");
PreloadAnimLib(playerid, "BIKE_DBZ");
PreloadAnimLib(playerid, "BLOWJOBZ");
PreloadAnimLib(playerid, "BMX");
PreloadAnimLib(playerid, "BOMBER");
PreloadAnimLib(playerid, "BOX");
PreloadAnimLib(playerid, "BSKTBALL");
PreloadAnimLib(playerid, "BUDDY");
PreloadAnimLib(playerid, "BUS");
PreloadAnimLib(playerid, "CAMERA");
PreloadAnimLib(playerid, "CAR");
PreloadAnimLib(playerid, "CARRY");
PreloadAnimLib(playerid, "CAR_CHAT");
PreloadAnimLib(playerid, "CASINO");
PreloadAnimLib(playerid, "CHAINSAW");
PreloadAnimLib(playerid, "CHOPPA");
PreloadAnimLib(playerid, "CLOTHES");
PreloadAnimLib(playerid, "COACH");
PreloadAnimLib(playerid, "COLT45");
PreloadAnimLib(playerid, "COP_AMBIENT");
PreloadAnimLib(playerid, "COP_DVBYZ");
PreloadAnimLib(playerid, "CRACK");
PreloadAnimLib(playerid, "CRIB");
PreloadAnimLib(playerid, "DAM_JUMP");
PreloadAnimLib(playerid, "DANCING");
PreloadAnimLib(playerid, "DEALER");
PreloadAnimLib(playerid, "DILDO");
PreloadAnimLib(playerid, "DODGE");
PreloadAnimLib(playerid, "DOZER");
PreloadAnimLib(playerid, "DRIVEBYS");
PreloadAnimLib(playerid, "FAT");
PreloadAnimLib(playerid, "FIGHT_B");
PreloadAnimLib(playerid, "FIGHT_C");
PreloadAnimLib(playerid, "FIGHT_D");
PreloadAnimLib(playerid, "FIGHT_E");
PreloadAnimLib(playerid, "FINALE");
PreloadAnimLib(playerid, "FINALE2");
PreloadAnimLib(playerid, "FLAME");
PreloadAnimLib(playerid, "Flowers");
PreloadAnimLib(playerid, "FOOD");
PreloadAnimLib(playerid, "Freeweights");
PreloadAnimLib(playerid, "GANGS");
PreloadAnimLib(playerid, "GHANDS");
PreloadAnimLib(playerid, "GHETTO_DB");
PreloadAnimLib(playerid, "goggles");
PreloadAnimLib(playerid, "GRAFFITI");
PreloadAnimLib(playerid, "GRAVEYARD");
PreloadAnimLib(playerid, "GRENADE");
PreloadAnimLib(playerid, "GYMNASIUM");
PreloadAnimLib(playerid, "HAIRCUTS");
PreloadAnimLib(playerid, "HEIST9");
PreloadAnimLib(playerid, "INT_HOUSE");
PreloadAnimLib(playerid, "INT_OFFICE");
PreloadAnimLib(playerid, "INT_SHOP");
PreloadAnimLib(playerid, "JST_BUISNESS");
PreloadAnimLib(playerid, "KART");
PreloadAnimLib(playerid, "KISSING");
PreloadAnimLib(playerid, "KNIFE");
PreloadAnimLib(playerid, "LAPDAN1");
PreloadAnimLib(playerid, "LAPDAN2");
PreloadAnimLib(playerid, "LAPDAN3");
PreloadAnimLib(playerid, "LOWRIDER");
PreloadAnimLib(playerid, "MD_CHASE");
PreloadAnimLib(playerid, "MD_END");
PreloadAnimLib(playerid, "MEDIC");
PreloadAnimLib(playerid, "MISC");
PreloadAnimLib(playerid, "MTB");
PreloadAnimLib(playerid, "MUSCULAR");
PreloadAnimLib(playerid, "NEVADA");
PreloadAnimLib(playerid, "ON_LOOKERS");
PreloadAnimLib(playerid, "OTB");
PreloadAnimLib(playerid, "PARACHUTE");
PreloadAnimLib(playerid, "PARK");
PreloadAnimLib(playerid, "PAULNMAC");
PreloadAnimLib(playerid, "ped");
PreloadAnimLib(playerid, "PLAYER_DVBYS");
PreloadAnimLib(playerid, "PLAYIDLES");
PreloadAnimLib(playerid, "POLICE");
PreloadAnimLib(playerid, "POOL");
PreloadAnimLib(playerid, "POOR");
PreloadAnimLib(playerid, "PYTHON");
PreloadAnimLib(playerid, "QUAD");
PreloadAnimLib(playerid, "QUAD_DBZ");
PreloadAnimLib(playerid, "RAPPING");
PreloadAnimLib(playerid, "RIFLE");
PreloadAnimLib(playerid, "RIOT");
PreloadAnimLib(playerid, "ROB_BANK");
PreloadAnimLib(playerid, "ROCKET");
PreloadAnimLib(playerid, "RUSTLER");
PreloadAnimLib(playerid, "RYDER");
PreloadAnimLib(playerid, "SCRATCHING");
PreloadAnimLib(playerid, "SHAMAL");
PreloadAnimLib(playerid, "SHOP");
PreloadAnimLib(playerid, "SHOTGUN");
PreloadAnimLib(playerid, "SILENCED");
PreloadAnimLib(playerid, "SKATE");
PreloadAnimLib(playerid, "SMOKING");
PreloadAnimLib(playerid, "SNIPER");
PreloadAnimLib(playerid, "SPRAYCAN");
PreloadAnimLib(playerid, "STRIP");
PreloadAnimLib(playerid, "SUNBATHE");
PreloadAnimLib(playerid, "SWAT");
PreloadAnimLib(playerid, "SWEET");
PreloadAnimLib(playerid, "SWIM");
PreloadAnimLib(playerid, "SWORD");
PreloadAnimLib(playerid, "TANK");
PreloadAnimLib(playerid, "TATTOOS");
PreloadAnimLib(playerid, "TEC");
PreloadAnimLib(playerid, "TRAIN");
PreloadAnimLib(playerid, "TRUCK");
PreloadAnimLib(playerid, "UZI");
PreloadAnimLib(playerid, "VAN");
PreloadAnimLib(playerid, "VENDING");
PreloadAnimLib(playerid, "VORTEX");
PreloadAnimLib(playerid, "WAYFARER");
PreloadAnimLib(playerid, "WEAPONS");
PreloadAnimLib(playerid, "WUZI");
PreloadAnimLib(playerid, "SAMP");
}

PreloadAnimLib(playerid, animlib[])
{
ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0 ,0);
}
Obrigado desde já :)

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