Code:
new Text:HUD[MAX_PLAYERS][10] = Text:INVALID_TEXT_DRAW;
Code:
public OnPlayerConnect(playerid)
{
HUD[playerid][0] = TextDrawCreate(0, 0, "asd");
return 1;
}
new Text:HUD[MAX_PLAYERS][10] = Text:INVALID_TEXT_DRAW;
public OnPlayerConnect(playerid)
{
HUD[playerid][0] = TextDrawCreate(0, 0, "asd");
return 1;
}