Hey all,
I created a ban system and wanna load the banned status on player connect
This is my code, if its wrong to save Banned to the variable correct me.
NP : i use Westie explode function :
Thanks in advance for helping me
I created a ban system and wanna load the banned status on player connect
Code:
public OnPlayerConnect(playerid)
{
new query[256],pname[24],dialog[256];
GetPlayerName(playerid, pname, 24);
format(query, sizeof(query), "SELECT * FROM bans WHERE username = '%s'",pname);
mysql_query(query);
mysql_store_result();
new row[128];
new field[5][32];
mysql_fetch_row_format(row, "|");
explode(row, field, "|");
mysql_free_result();
Banned[playerid] = strval(field[1]);
if(Banned[playerid] == 1)
{
format(dialog, sizeof(dialog), "You are banned from this server\nUsername : %s\nReason : %s\nBanning Admin : %s",pname,field[2],field[3]);
ShowPlayerDialog(playerid, DIALOG_BANNED, DIALOG_STYLE_MSGBOX, "Banned", dialog, "Ok", "");
Kick(playerid);
}
return 1;
}
NP : i use Westie explode function :
Code:
explode(const sSource[], aExplode[][], const sDelimiter[] = " ", iVertices = sizeof aExplode, iLength = sizeof aExplode[]) // Created by Westie
{
new
iNode,
iPointer,
iPrevious = -1,
iDelimiter = strlen(sDelimiter);
while(iNode < iVertices)
{
iPointer = strfind(sSource, sDelimiter, false, iPointer);
if(iPointer == -1)
{
strmid(aExplode[iNode], sSource, iPrevious, strlen(sSource), iLength);
break;
}
else
{
strmid(aExplode[iNode], sSource, iPrevious, iPointer, iLength);
}
iPrevious = (iPointer += iDelimiter);
++iNode;
}
return iPrevious;
}