Hello people, I want to script a cmd called /updates which shows the newest updates added to the script, and the owner/scripter can add it manually in game an example will make it more clear, commands used "/addupdate, /editupdate,/removeupdate,/updates"
For example, lets consider that i am the scripter and i have added a new event system in the server.
I will go in the server and login and do /addupdate, syntax would come back saying "/addupdate [update text] [Type] " types are a like that "implemented" "pending gmx" "bugfix"
I believe its clear enough, i guess that i know how to make it but i am hesitating to start and not sure if i am right or no, should i first make enums for the updates then just go ahead making the cmds? Or i should add any function/stock first??
For example, lets consider that i am the scripter and i have added a new event system in the server.
I will go in the server and login and do /addupdate, syntax would come back saying "/addupdate [update text] [Type] " types are a like that "implemented" "pending gmx" "bugfix"
I believe its clear enough, i guess that i know how to make it but i am hesitating to start and not sure if i am right or no, should i first make enums for the updates then just go ahead making the cmds? Or i should add any function/stock first??