Can't see what the problem is, i originally had this.
And that would generate
So i changed to this
After changing to this i get these.
A fix for this would be greatly appreciated and also how to avoid getting this warning message for future reference.
Code:
forward OnAccountLoad(playerid);
public OnAccountLoad(playerid)
{
pInfo[playerid][ID] = cache_get_field_content_int(0, "id");
pInfo[playerid][Admin] = cache_get_field_content_int(0, "admin");
pInfo[playerid][Tokens] = cache_get_field_content_int(0, "tokens");
pInfo[playerid][Kills] = cache_get_field_content_int(0, "kills");
pInfo[playerid][Deaths] = cache_get_field_content_int(0, "deaths");
pInfo[playerid][Human] = cache_get_field_content_int(0, "human");
pInfo[playerid][Zombie] = cache_get_field_content_int(0, "zombie");
pInfo[playerid][Infection] = cache_get_field_content(0, "infection");
pInfo[playerid][VIP] = cache_get_field_content(0, "vip", "");
pInfo[playerid][Viptime] = cache_get_field_content(0, "viptime");
pInfo[playerid][Pos_x] = cache_get_field_content(0, "pos_x");
pInfo[playerid][Pos_y] = cache_get_field_content(0, "pos_y");
pInfo[playerid][Pos_z] = cache_get_field_content(0, "pos_z");
LoggedIn[playerid] = true;
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid,pInfo[playerid][Tokens]);
SendClientMessage(playerid, -1, "{FF0000}[ACCOUNT]: {FFFFFF}Successfully logged in.");
return 1;
}
Code:
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(691) : warning 202: number of arguments does not match definition
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(693) : warning 202: number of arguments does not match definition
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(694) : warning 202: number of arguments does not match definition
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(695) : warning 202: number of arguments does not match definition
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(696) : warning 202: number of arguments does not match definition
Code:
forward OnAccountLoad(playerid);
public OnAccountLoad(playerid)
{
cache_get_field_content(0, "id", pInfo[playerid][ID]);
cache_get_field_content(0, "admin", pInfo[playerid][Admin]);
cache_get_field_content(0, "tokens", pInfo[playerid][Tokens]);
cache_get_field_content(0, "kills", pInfo[playerid][Kills]);
cache_get_field_content(0, "deaths", pInfo[playerid][Deaths]);
cache_get_field_content(0, "human", pInfo[playerid][Human]);
cache_get_field_content(0, "zombie", pInfo[playerid][Zombie]);
cache_get_field_content(0, "vip", pInfo[playerid][VIP]);
cache_get_field_content(0, "viptime", pInfo[playerid][Viptime]);
cache_get_field_content(0, "pos_x", pInfo[playerid][Pos_x]);
cache_get_field_content(0, "pos_y", pInfo[playerid][Pos_y]);
cache_get_field_content(0, "pos_z", pInfo[playerid][Pos_z]);
LoggedIn[playerid] = true;
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid,pInfo[playerid][Tokens]);
SendClientMessage(playerid, -1, "{FF0000}[ACCOUNT]: {FFFFFF}Successfully logged in.");
return 1;
}
Code:
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(693) : warning 213: tag mismatch
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(694) : warning 213: tag mismatch
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(695) : warning 213: tag mismatch