Code:
C:\Users\user\Desktop\lewl RP\gamemodes\lewl.pwn(2355) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\lewl RP\gamemodes\lewl.pwn(2355) : warning 215: expression has no effect
C:\Users\user\Desktop\lewl RP\gamemodes\lewl.pwn(2355) : error 001: expected token: ";", but found ")"
C:\Users\user\Desktop\lewl RP\gamemodes\lewl.pwn(2355) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\lewl RP\gamemodes\lewl.pwn(2355) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
PHP Code:
if( GetPlayerPing ( playerid ) > =100 )
PHP Code:
LoadObjectsForPlayer(playerid)
{
if( IsPlayerConnected ( playerid ) )//checking if the player is connected
{
TogglePlayerControllable( playerid, false ); // Freezing the player
if( GetPlayerPing ( playerid ) < 100 )
{
SetTimerEx( "ObjectsLoaded", 3000, 0, "i", playerid );
}//the value of Time should be increased upon increasing ping
if( GetPlayerPing ( playerid ) > =100 )
{
SetTimerEx( "ObjectsLoaded", 3000, 0, "i", playerid );
}// i stands for integer we passing playerid to function
if( GetPlayerPing ( playerid ) >= 200 && GetPlayerPing ( playerid )<300 )
{
SetTimerEx( "ObjectsLoaded", 3200, 0, "i", playerid );
}
if( GetPlayerPing ( playerid ) > =300 && GetPlayerPing ( playerid )<500 )
{
SetTimerEx( "ObjectsLoaded", 3700, 0, "i", playerid );
}
if( GetPlayerPing ( playerid ) >= 500)
{
SetTimerEx( "ObjectsLoaded", 4000, 0, "i", playerid );
}
else
{
SetTimerEx( "ObjectsLoaded", 5000, 0, "i", playerid );
}
}
return 1;
}
forward ObjectsLoaded(playerid);
public ObjectsLoaded(playerid)
{
if( IsPlayerConnected ( playerid ) ) return TogglePlayerControllable( playerid, true );
return 1;
}