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Problems with Tutorial

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When a player disconnect as he passes the tutorial and he reconnects afterwards, I would like him to be re-tp at the beginning of the tutorial. But, when I re-tp him after he login, he is teleported in the air.

It has been 2 days since I tried desperately to solve this problem, so please, help me.

Here is my OnPlayerRequestClass:
Code:

public OnPlayerRequestClass(playerid, classid)
{
    if(IsPlayerNPC(playerid)) return 1;
    TogglePlayerSpectating(playerid, 1);
        return 1;
}

Here is my OnPlayerConnect:
Code:

public OnPlayerConnect(playerid)
{
    new titlestring[50];
        PlayerLogged[playerid] = false;
        PlayAudioStreamForPlayer(playerid, "http://listen.radionomy.com/-top20-radio");
    for(new i = 0; i < 100; i++) { SendClientMessage(playerid, 0x00000000," "); }
        if(fexist(UserPath(playerid)))
        {
            INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                format(titlestring, sizeof(titlestring), "{3091DB}Bienvenue %s !", GetPlayerNameEx(playerid));
                  SafeDialogEx(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, titlestring, "\n{69A9D8}Bienvenue sur Real Life Rôleplay !\n\n{B7B7B7}• Version Gamemode: {FFFFFF}RLRP v"SERVER_GM_TEXT".\n{B7B7B7}• Dernière mise à jour: {FFFFFF}08/05/2017 - 19:57 (GMT+2).\n{B7B7B7}• Modifications effectuées:{FFFFFF}\n    "MOTD_LOGIN"", "Connexion","Quitter");
        }
        else
        {
                format(titlestring, sizeof(titlestring), "{3091DB}Inscription:");
                SafeDialogEx(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, titlestring, "\n{69A9D8}Bienvenue sur Real Life Rôleplay !\n\n{B7B7B7}• Version Gamemode: {FFFFFF}RLRP v"SERVER_GM_TEXT".\n{B7B7B7}• Dernière mise à jour: {FFFFFF}08/05/2017 - 19:57 (GMT+2).\n{B7B7B7}• Modifications effectuées:{FFFFFF}\n    "MOTD_LOGIN"", "Inscription","Quitter");
        }
        TimerLogin[playerid] = SetTimerEx("Login", 30, 0, "d", playerid);
        return 1;
}

My Player Spawn:
Code:

public OnPlayerSpawn(playerid)
{
        if(PlayerInfo[playerid][pInscri] == 1) return 0;
        {
                for(new i = 0; i < MAX_PLAYERS; i++)
                {
                        SetPlayerMarkerForPlayer(i, playerid, 0xFFFFFF00);
                }
                SetCameraBehindPlayer(playerid);
                SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
                return 1;
        }
}

An finally, my LOGIN dialog:
Code:

case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                    new psswrdhashed[129];
                whp_hash(psswrdhashed, sizeof(psswrdhashed), inputtext);
                strdel(psswrdhashed, 127, 128);
                if(strcmp(psswrdhashed, PlayerInfo[playerid][pPass]) == 0)
                {
                    PlayerLogged[playerid] = true;
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pArgent]);
                    if(PlayerInfo[playerid][pTuto] == 1)
                                        {
                                            TimerTuto[playerid] = SetTimerEx("Tuto", 500, 0, "d", playerid);
                                                SpawnPlayer(playerid);
                                        }
                                        if(PlayerInfo[playerid][pInscri] == 1)
                                        {
                                            TimerCreation[playerid] = SetTimerEx("Creation", 500, 0, "d", playerid);
                                    }
                                        return 1;
                }
                else
                {
                    format(titlestring, sizeof(titlestring), "{3091DB}Erreur d'authentification!");
                    SafeDialogEx(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, titlestring, "\n{DD2D2D}[Erreur] {EE3A3A}Mot de passe incorrect, réessayez.\n\n{B7B7B7}• Version Gamemode: {FFFFFF}RLRP v"SERVER_GM_TEXT".\n{B7B7B7}• Dernière mise à jour: {FFFFFF}08/05/2017 - 19:57 (GMT+2).\n{B7B7B7}• Modifications effectuées:{FFFFFF}\n    "MOTD_LOGIN"", "Connexion","Quitter");
                }
            }
        }


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