Ok here is the problem i setting up teams, and im using gametext to tell which team the skin that you are looking at if related to but it keeps delaying .For example im looking at a police skin(which is related to team police) but the game text will delay and say im looking at grove family.
In this image im looking at a team grove player but it says ballas familia.
In this image im looking at a team grove player but it says ballas familia.
Code:
forward SetPlayerTeamFromClass(playerid, classid);
public SetPlayerTeamFromClass(playerid, classid)
{
switch(classid)
{
case 0:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 1:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 2:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 3:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 4:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 5:
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~p~ Ballas Familia",1000,1);
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909);
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,BCOL);
}
case 6:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 7:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 8:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 9:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 10:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 11:
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~g~Grove Street Familia",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,GCOL);
}
case 12:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
case 13:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
case 14:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
case 15:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
case 16:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
case 17:
{
gTeam[playerid] = POLICE;
GameTextForPlayer(playerid,"~b~Los Santos Police (L.S.P)",1000,1);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,PCOL);
}
}
return 1;
}